Physicists use exclusive terms to describe the motion of objects, some are already known.
As said earlier, kinematics refers to the study of how objects move.
Motion = change of an object's location, measured by something.
Distance (d), in physics = total length of travelled distance by an object in question, metre as the base unit.
Direction is expressed in degrees on a compass or directions (north, south, west, or east) or as up, left, down, or right. It's crucial to describe something's motion.
E.g. 500 m [E] says that something is in 500 metres toward east
A scalar is a quantity with only magnitude (size).
A vector is a quantity with both magnitude and direction. Like limiting slope in math (which are under), it has above its symbol for a variable representing a vector quantity.
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As implied, the position (d) is an object's distance and direction from a certain reference point.
Displacement is a straight line/distance going in certain directions (north, south...)
The arrow above the position's symbol, d, indicates the vector: it has a direction and a magnitude.
Now assume that the library is the reference
point or point 0 m. The school's position from
it can be described by equation:
→
d school = 700 m [W]
By knowing the object's position, what happens to
the object when it moves from the
position is the displacement (Δd), its direction
change.
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Here, delta is read as "change in", so Δd reads
"change in position."
E.g. If the home is the reference point, the school's distance is 500 m [E]. (position's magnitude is the same as the straight line distance from home to school, but the position also has the direction because of east.
The position of the school from home can be written as:
→
d school = 500 m [E]
In any changes, displacement is calculated by subtracting the initial position by the final position:
→ → →
Δd(displacement) = d final - d initial
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If an object moves more than once, its total displacement ΔdT is determined by adding the displacements with the equation:
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ΔdT = d1 + d2
Calculate the displacement from zero starting point by vector subtraction. You walk from to school in a straight line. What's your displacement?
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Solution: d school - d home = Δd(displacement)
Displacement = 500 meter
A dog leaves her trainer and runs 80 m due west to pick up a ball, before dropping it into a bucket 27 m due east. What's the dog's total displacement?
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Solution: d1 - d2 = Δd (total displacement)
80 m [W] - 27 m [E] = 107
Vector scale diagrams are another way to solve displacement problems, showing the vector linked with a displacement drawn to a certain scale.
They can be represented by a directed line segment, a straight line between points with a specific direction, which only have magnitudes.
Vector diagrams show motion using line segments with arrowheads to show specific directions, useful to measure objects' total displacements from its original position.
Directed line segments are line segments with arrowheads.
An arrowhead's end is the "tip".
Its other end is the "tail".
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E.g. AB is a line segment in the direction from A to B.
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E.g. Consider 2 displacements: Δd1 = 700 m [W] and Δd2 = 500 m [W].
The total displacement by adding the vectors can be determined by drawing a vector diagram.
The larger a vector scale diagram, more precise results it'll be.
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Here, Δd1 points due west and is 12 cm long.
Converting the measurements by applying the scale gives a total displacement of 1200 m [W].
For straight-line motion, vector scale diagrams aren't complex.
The diagram is drawn to a scale where 1 cm in the diagram represents 100 m in real life. Vectors are added by joining their tip to tail, like a number line in math.
Upon applying the chosen scale, the diagram shows Δd1 ends, which is the displacement from tail or start, of the 1st vector to the tip, or end of the 2nd vector.