Over the course of his project i have learned how to code with C++ and how to create games using it. I have also learned how to create a basic environment in 3D unity and how to build levels.
While creating my product I used creativity to come up with the game and each level I have also used this skill to make all the textures and to get all my ideas. I have also used organization skills to keep all the game assets in separate folders and organized all of the code so I know what section of the code is used for which part of the game. Organizing all the code has helped me in creating the game because I didn't have to search through all the code to find something I needed.
In my personal project I have decided that I will be making a 3D game using unity as my product goal the game started as something I was remotely interested in and I always thought that it would be cool to create one. When I chose this as my goal it was not clear to me how much work this would turn out to be and I greatly under estimated the size of my goal. I started by getting an idea as to what the game should be and I finally figured it out. After I created the controls of the game and the main mechanic the game would be based on I started with the levels which turned out to be very hard as well. My learning goal was to learn to use C# in a way that I could create games and programs, this was not a very big goal but it still took me a very long time.
Tomek's Personal Project
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