This skill increases the amount of distance you can travel, and makes long journeys less arduous for you. Usually, Movement checks are made in opposition to other checks or abilities that attempt to impair your ability to move.
Ranks in this skill increase your move speed and run speed by 1 Range for every 5 ranks.Â
You improve your ability to move quickly and cover more ground in combat. You can make a Movement check to double your move speed for a single action.
Critical Success You move up to three times your Speed.Success You move up to double your Speed.Failure You move up to double your Speed, but you are Fatigued for one round.Critical Failure You trip and fall Prone.You attempt to find paths through rough terrain, and persevere through adverse environments. This check is made once per day, and covers a full day's worth of travel.
Critical Success You reduce the penalties of rough terrain by two stepsSuccess You reduce the penalties of rough terrain by one stepFailure You fail to improve the conditions of your travelCritical Failure You pick a route that is worse than the usual path. You, and everyone you are guiding, are fatigued until you obtain one full day's rest.