Experience represents your character growing in their knowledge, skills and abilities. Experience can be gained in the following ways:
At the end of every session you attend, you gain 1 experience point
At the end of every Chapter (usually 2-3 sessions), all active characters gain 3 experience points.
At the end of a Story (usually 3-4 Chapters), all characters gain 10 experience points
When your character completes a goal in their own personal Aspirations, you gain 2 experience point
You can spend experience points between sessions to improve your character. You do not have to spend your experience points, and instead you can save them up for later use. You must declare your experience point spend at either the end of a session, or the start of the next session. You cannot spend Experience in the middle of a session.
Ability Modifiers: Modifiers cost 10 points to increase by 1 point up to +5. For every modifier above +5, it costs double that modifier's value in Experience instead (so to reach +6 it takes 12 Experience, to reach +7 it takes 14 Experience, and so on).
Feats cost 3 points to unlock
Allegiance Ranks cost 2 points to purchase.
Skills cost 1 point to purchase up to rank 5, 2 points to purchase from rank 6 to 10, 3 points to purchase from rank 11 to 15, and 4 points to purchase from rank 16 to 20.
You can purchase 1 new Hero Point for 2 experience.