The items described here represent special clothing types, or unusual outfits that a character might need to purchase.
For the most part, clothing choice is based on your character concept. It's generally assumed that you own a reasonable wardrobe of the sorts of clothes that fit his or her lifestyle. Sometimes, however, a character might need something out of the ordinary. When that's the case, he or she will have to purchase it like any other piece of gear. Clothes have two effects on game mechanics: one on Deception checks, and one on Manipulation checks.
First, clothing is part of a disguise. See the Deception skill description for more on how appropriate dress affects Disguise checks.
Clothes also help to hide firearms, body armor, and small objects. Tightly tailored clothing imposes a penalty on an attempt to conceal an object; clothing purposely tailored to conceal objects provides a bonus.
Bulk: L
Purchase DC: 12
A business outfit generally includes a jacket or blazer, and it tends to look sharp and well groomed without being overly formal.
Bulk: L
Purchase DC: 8
Casual clothes range from cut-off jeans and a T-shirt to neatly pressed khakis and a hand-knit sweater.
Bulk: L
Purchase DC: 15
From a little black dress to a fully appointed tuxedo, formal clothes are appropriate for "black tie" occasions. Special designer creations can have purchase DCs much higher than shown on the table.
Bulk: L
Purchase DC: 9
Called "battle dress uniforms" (or BDUs) in the United States Army, these are worn by hardened veterans and wannabes alike. They're rugged, comfortable, and provide lots of pockets. They are also printed in camouflage patterns: woodland, desert, winter (primarily white), urban (gray patterned), and black are available. When worn in an appropriate setting, fatigues grant a +2 bonus on Stealth checks.
Bulk: L
Purchase DC: 9
Uniform: From the cable guy to a senior Air Force officer, people on the job tend to wear uniforms, making such clothing an essential part of some disguises, since a uniform inclines people to trust the wearer.
Bulk: 1
Purchase DC: 11
The ultimate in camouflage, a ghillie suit is a loose mesh overgarment covered in strips of burlap in woodland colors, to which other camouflaging elements can easily be added. A figure under a ghillie suit is nearly impossible to discern.
A character wearing a ghillie suit with appropriate coloration gains a +10 bonus on Stealth checks. However, the bulky suit imposes a penalty of -4 on all Dexterity and Strength-based skill, except Stealth and Firearms .
Bulk: L
Purchase DC: 8
This is a lightweight vest with a series of pockets for items such as a compass, spare ammunition magazines, pressure bandages, and a radio, along with loops for attaching grenades, knives, or tools. It can hold up to 6 Bulk of equipment.
A backpack increases your Bulk Limit and Maximum Bulk by 1 each.
Bulk: L
Purchase DC: 9
This winter coat grants the wearer a +2 equipment bonus on Endurance checks made to resist the effects of cold weather.
Bulk: L
Purchase DC: 9
Made of cotton with mesh panels to keep the wearer cool, the photojournalist's vest has numerous obvious, and hidden, pockets. It counts as loose and bulky clothing when used to conceal Bulk 1 or smaller weapons, and grants a +4 bonus to hide Bulk L weapons.
Bulk: L
Purchase DC: 9
This sturdy leather belt has numerous pockets and loops for tools, nails, pencils, and other necessities for repair and construction work, making it easy to keep about 2 Bulk of items on hand. The pockets are open, however, and items can easily fall out if the belt is tipped.