Time 4 Design
Subject: Digital Design Year: Grade 8 Start Date: W3 February Duration: 9 weeks (40 hours)
You have been asked by the Humanities teacher to design an educational board game. Your game needs to consider the historical
context of the age- what aesthetics were trending then (fonts, colours, forms etc.)?
Establishing the purpose of the unit
Key Concepts
Perspective
Related Concepts
Design
Invention
Global Contexts
Orientation in space and time
Statement of Inquiry
How can board games help us learn?