Unit 5: Investigating audio production and technology
Unit 6: Investigating visual production and technology
Unit 7: Investigating interactive media production and technology
Intent: To develop your asset packs further, adhering to the professional standards understood last week.
Implementation: Through the development process - Research, refine, reiterate, repeat
Impact: Asset pack for use in games industry, potential portfolio piece.
Soft skills: Time management, adaptability, creativity, problem solving
Industry: Producing game ready assets is a crucial skill for game artists
SMSC: Explore the cultural significance of your design, considering inclusivity, ethics, and diversity in your creative outputs
This week you are aiming to finish you asset pack.
Your asset pack must:
Be "game ready" (this means appropriate and consistent size, scale and style)
Have a clear genre and intent
Be a suitable challenge for the time allowed
Be presented in appropriate file format
Your asset pack should:
Be put into a game engine
Be aimed at a specific audience
Be aimed at a specific platform
Be presented in an appropriate context (uploaded to itch, etc)
On your google sites:
Explanation of what is the game ready requirements for your asset pack
Examples of these
Remember, the most professional asset packs will be featured on the SNC games itch page!
What do I do?
Follow this process for your practical development:
1 – Research (written and visual with notes links/evidence)
2 – thumbnails and early ideation - show your mistakes!
3 – design development with reflection - gather feedback!
4 – Some refining of your designs
5 – finished/collated images ready for presentation
This should be a process you're repeating for every element of your asset pack
On your google sites:
Evidence of each step, clearly documented and reflected on.Â
Tip!
You know how to use OBS now, so think about showing video developmentÂ
What do I do?
Get your asset pack collated and uploaded! If you're not sure what that looks like you haven't done enough effective research!
On your google sites:
Your asset pack
Reflection on task and requirements
On your google sites:
Context -
Explanation of what is the game ready requirements for your asset pack
Examples of these
Development -
Evidence of each step, clearly documented and reflected on
Presentation -
Your asset pack
Reflection on task and requirements
On your google sites:
Satisfactory tasks completed
Development includes feedback outside of google chats
Asset pack is uploaded to appropriate place (e.g. itch)
On your google sites:
Satisfactory and commendable tasks completed
Promotional material is made for your asset pack
Asset pack is indistinguishable from what is already present on your chosen upload place
What do I do?
Continue developing your asset pack. Make variants! (Day/Night, alternative costumes, etc)
OR
And this is a good big brain challenge: Get that bad boy in a game engine. There's no finer promotional material for your asset pack than proof it looks great working in a game!
On your google sites:
Evidence and development!
Update your asset pack