You should now be able to know how to produce and publish games as well as evidence and reflect on your work. Well done! This project focuses more on the audio and visual elements of game design and how we can incorporate this into interactive media. We'll be looking at a range of skills from character design to animation.
Intent: Provide learners with an understanding of interactive, audio and visual production within the game arts field.
Implementation: Through practical tasks, research, experimentation, reflection and discussion.
Impact: Completion of units 5, 6 and 7. Understanding of visual and interactive elements of games design. Ability to produce visual and interactive creative media
Industry: Industry-standard tools, technologies, and workflows. Exploration of real-world examples and case studies to understand the application of visual production and technology in the game industry.Â
Soft skills: Communication, Critical Thinking, Creativity, Time Management, Adaptability, Attention to Detail, Organisation, Self-Motivation, Problem-Solving, Professionalism, Adaptability, Emotional Intelligence
SMSC: User Experience and Empathy, Ethical Considerations, Cultural Representation, Social Impact
Date issued: 04/11/24
Final submission: 13/12/24
Resubmission: 10/01/25
Unit 5: Exploring audio production and technology
Unit Aim: Enable students to integrate and apply the learning from the previous units and provide an introduction to the specific skills and attributes required for creative production and technology in audio-based media.
Learning outcomes:
Assessment Criteria:
1. Be able to use audio technology skills for creative media production.
1.1 Use a range of skills to inform and develop ideas for creative production.
1.2 Assess the effectiveness of technology skills in solving an audio production problem.
2. Be able to use contextual awareness in audio production and technology.
2.1 Use contextual awareness to support the development of ideas for audio production.
3. Be able to use creative media methods and skills to produce and present an audio-based project.
3.1 Use creative media methods and skills for audio-based production.
3.2 Assess the effectiveness of selected methods and skills to communicate ideas.
Unit 6: Exploring visual production and technologyÂ
Unit Aim: Enable students to integrate and apply the learning from the previous units and provide an introduction to the specific skills and attributes required for creative production and technology in visual-based media.
Learning outcomes:
Assessment Criteria:
1. Be able to use visual technology skills for creative media production.
1.1 Use a range of skills to inform and develop ideas for creative production.
1.2 Assess the effectiveness of technology skills in solving a visual production problem.
2. Be able to use contextual awareness in visual production and technology.
2.1 Use contextual awareness to support the development of ideas for visual production.
3. Be able to use creative media methods and skills to produce and present a visual-based project.
3.1 Use creative media methods and skills for visual-based production.
3.2 Assess the effectiveness of selected methods and skills to communicate ideas.
Unit 7: Exploring interactive media production and technology
Unit Aim: Enable students to integrate and apply the learning from the previous units and provide an introduction to the specific skills and attributes required for creative production and technology in interactive media.
Learning outcomes:
Assessment Criteria:
1. Be able to use technology skills for interactive media production.
1.1 Use a range of skills to inform and develop ideas for interactive media production.
1.2 Assess the effectiveness of technology skills in solving an interactive media production problem.
2. Be able to use contextual awareness in interactive media production and technology.
2.1 Use contextual awareness to support the development of ideas for interactive media production.
3. Be able to use creative media methods and skills to produce and present an interactive media project.
3.1 Use creative media methods and skills for interactive media production.
3.2 Assess the effectiveness of selected methods and skills to communicate ideas.
Work will be assessed in the form of weekly hand ins on google classroom, followed by a final assessment. Only the work on your college site will be assessed so it is vital you upload all work, including any development and mistakes.
It is expected all work is reflected on.
Foley, Adding Sound Effects (U5 1.1, U5 1.2, U5 3.1, U5 3.2)
Lip Sync/Animation with Audio (U5 1.1, U5 1.2, U5 3.1, U5 3.2; U6 1.1, U6 1.2, U6 3.1, U6 3.2)
Unity Problem Solving (U7 1.2, U7 3.2; U6 1.2, U6 3.2)
Basic Blender (U6 1.1, U6 1.2, U6 3.1, U6 3.2)
Exports, Itch Pages (U7 2.1, U7 3.1; U6 2.1, U6 3.1)
Unity Post Processing/UI (U7 1.1, U7 1.2, U7 3.1, U7 3.2)
2.5D (Construct), Intro, Basic Game (U7 1.1, U7 1.2, U7 3.1, U7 3.2)
Interactive Environments (U7 2.1, U7 3.1, U7 3.2)
Carl's sessions:
Coming soon...
Dan's sessions:
Coming soon...