Unit 1: Introduction to creative media methods and skills
Unit 2: Introduction to production techniques in creative media
Unit 3: Â Understanding an audience in creative media production
Unit 4: Contextual research for creative media production
Intent: You will understand how to adapt games for different target audiences using PEGI ratings. You will explore how content influences audience suitability and adjust your game accordingly.
Implementation: You will redesign one of your games to fit a new target audience, explain and justify your changes.
Impact: You will gain experience in making design choices based on PEGI ratings and can use this knowledge to influence future ideas.
Soft skills: Communication, problem-solving, attention to detail, IT skills
Industry: You will explore industry standards for content ratings (PEGI) and learn how professional game developers design for different audiences and regulatory requirements.
SMSC: You will reflect on the ethical considerations of game content, such as violence and language and their impact on different audiences.
A major publisher has expressed interest in your game. Their only stipulation is that your game must fit a different PEGI rating.
What do I do?
Move your PEGI age rating up or down one
Add or remove at least one content descriptor
For example:
Your 16+ game with violence, could now be a 12+ game without Violence or an 18+ game with Fear
On your google sites:
Explain PEGI changes to your game (including pictures of age ratings and content descriptors)
Reflection on your new target audience, the twist and changes you will be making to your game
What do I do?
Set your targets, they must be SMART
Develop your game further
Make use of all resources available to you!
Use Brain, Buddy, Book, Boss to solve problems and document the process
On your google sites:
Screenshots of your target card
Development of game (screenshots, footage, demos, etc)
All investigation (problem solving, influences, etc)
Reflection
What do I do?
Give and receive constructive feedback, you must evidence this!
On your google sites:
Evidence of feedback given and received
Reflection
Going further:
Experiment with the ways you document this, try recording audio/video.
What do I do?
Keep going! Set new targets and continue to develop your game