the sun is a squiggle line. winter is a coward. orange and red is actualy brown! trees wait for a snow.
dogs go woof from the bowels, and birds are all over evertywhere. hurrty, its the INN! chill. would you like a tea? maybe a ale? or would you like a music? doctor strange is a beanstalk and ruins the entire city.
tonight, cows must moon Up
this is a script. it is one of the scripts. this is not notable blud on the clocktower script bad moon rising. this is moon Up.
(This is obviously a meme script, so please don't take it seriously. This is for seasoned Clocktower players who are trying to let off some steam. Run it for people you hate.)
old
hello, i'm definitely not the spy
You start knowing a player and a character. Each day, you may publicly ask the Storyteller what day it is.
How to play: be old do thing
Semitrailer
ok so we've learned that science is wrong sometimes
Other than dying, you just can't.
How to play: goon turning machine
Chamberpot
i have a rules clarification question
Each night, choose 2 alive players (not yourself): you learn how many have an ability.
How to play: just say numbers. noone will remember anyway
Ex-Horsist
where's the demon i need to accidentally hard claim to them first conversation
Each night*, publicly choose a player (different to last night): the Demon, if chosen, learns who they are. Absolutely no-one knows who you are.
How to play: guys trhere is literally no other way this could hapen but me
In Kipper
sorry about your info
Each night*, publicly choose 2 players: one might live; the other literally does not exist until dusk.
How to play: congartulation you have protected the chef and the clockmaker who were never goign to die anyuway
Gamblor
what are you really - no i will not be taking questions at this time
Each night*, choose a player & guess their name: if you guess wrong, you die.
How to play: lets go galmbing!~ aw dangit
Goosip
i'd like to gamble that--
Each day, you may make a public statement. Tonight, you learn that it was true.
How to play: be like "id like to gossip that during a half crescent moon three players equidistant from the clockmaker would, in a vortox gaem, receive an empath 1 if situated next to the players three players to my left and th" and then the stoyrteller kills yuo out of spite
"Social Drinker"
oh no there were no deaths at night haha that's crazy haha wow i wonder why that happened haha
Once per game, at night, choose a player: they become you for 3 days and 3 nights, and you literally don't exist.
How to play: beer
Brofessor
storyteller's choice for laziest shabaloth resurrection 3 years running
Once per game, at night*, choose a player: they are resurrected, then you both die.
How to play: die immediately, get brout back, bring osmeone back, die immediatyl
Harp
i am just the demon, there is never a minstrel
When a Minion dies by execution, literally everyone is wrong until dusk tomorrow.
How to play: nothing happend? MUST BE ME BRO
T-Lady
guys i have a plan, let's kill my neighbour, no i will not elaborate, no i don't think the demon will figure this out
If both your neighbours are dead, you literally don't exist.
How to play: be the empath but with extra steps
Bird
greg was the pacifist who never procced, and uhhhhh, yeah. anyway,
Executed good players might die.
How to play: but are you relaly playing though?
Foof
i am definitely the devil's advocate
The first time you don't, you die. The only thing you can't don't is die.
How to play: die, or dont, idc
Moon-Moon
i'd like to claim moonchild and pick literally the worst possible candidate available to me at this time
You might die at any time. You never learn that you die. When you think you have died, publicly choose 1 alive player.
How to play: dont you fucking point at me im the fortun teller
Tunk
i'd like to claim psychopath and kill myself
You are dead. You might live at any time.
How to play: just vibe and then die, my bro
Good Morning
lock me in, dude
Each night, the 1st player to choose you with their ability is wrong until dusk. You become their player.
How to play: play for evil when good. play for evli when evil. play for evil
Definitely The Demon
i will either figure this out in the first conversation i have or i will never figure this out
You think you are a Demon, but you are not (but seriously though, you definitely are). The Demon knows who you are & who you choose at night. If you are in the game, the original Demon literally doesn't exist.
How to play: anxiety anxiety anxitety
Daddy
my job is simple - i fail to coordinate with my demon, we pick the same person at night, and then i'm executed. 10/10
You start knowing which players are in play. If 1 died today, choose a player tonight: you die. [-1 or +1 Players]
How to play: im recluse dw
Guacamole
i'm the tea lady and would like to do science on specifically this person and no-one else. no i will not elaborate
Each night, choose a living player (different to last night): if executed tomorrow, you die.
How to play: hey google, define 'double tap'
Buttbuttin
i'm fine to die specifically tomorrow for reasons i will not go into at this time
You cannot die. Once per game*, at night, choose a player: you die, even if for some reason you could not.
How to play: pick the same person as the demon and then cry about it
A Chair
i'm just on reddit, ping me if the demon dies
If the Demon dies (ending the game), you, and only you, play for 1 more day. Everyone else literally doesn't exist. If a player is then executed, their team loses.
How to play: be chair. embody chair. live chair. breathe chair. lose anyway
Tom Cruise
everyone's favourite character
Each night*, if someone died today, publicly choose a player: they live. You are dead, but register as alive. You cannot die, but if you ever live, you die.
How to play: that depends. how much do you haet the poeple you play with?
Pookie
is it 'pucker' or is it 'pookah'? anyway, i don't know what's going on
Each night, choose a player: they are drink. The previously drink player then chooses who dies & becomes healthy. If they choose you, they die & literally don't exist.
How to play: not even the storyteller trtuly knows how, dont worry
Shabby Goth
professors hate this one simple trick
ach night*, publicly choose 2 players: they don't die, but someone else does. If you ever die this way, you die.
How to play: manifest a world where their is no ravkenkeeper or sage
Poo
bigger number equals better
Each night*, you may publicly choose a player: they die. If your last choice was no-one, no-one dies.
How to play: i sleep, BIG NUMBER, i sleep, BIG NUMBER
A Lettuce
i want all of the ability with none of the commitment please
On your 1st night, you gain an ability, and learn this. You don't know what it is.
How to play: just don't travel silly
Martin
hell no i'm not letting you be the matron
Each day, you may choose up to 3 sets of 2 players. Nothing happens.
How to play: dont
Funny Hat
i don't trust that the storyteller knows what they're doing. i, on the other hand, with poisoned info and a bad case of tunnelling,
Only spectators can nominate. If there are no spectators during nominations, you die.
How to play: watch everyone around you slowly hate you
Hue Don
i'd like to call for the exile of the voudon because i don't get to hit spacebar
You can vote, but the dead cannot vote, except if they have a vote token. A 50% majority is required.
How to play: wait isn't this just
Anti-Matter
rip
Each night*, you may publicly choose a player: they die. If you kill yourself this way, a Minion dies instead.
How to play: be like "i Claim rip' and watch everyone else cliam it for some reason as well
Just Wrong
rip
Each night*, you may publicly choose a player: they die. If you kill yourself this way, a Minion dies instead.
Have A Seat
seats? seats? seats?
If a role adds players, remember to add a seat and give it a role after racking. Anyone can sit, as long as they do not have Grimoire access.
JSON
[
{
"name": "moon Up",
"isOfficial": false,
"id": "_meta","background":"https://i.imgur.com/mfKxWdW.png","logo":"https://menagerie.splittingpixels.com.au/images/memescript/moonlogo.png"
},
{
"id": "old",
"name": "old",
"edition": "bmr",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/gm.png",
"team": "townsfolk",
"firstNightReminder": "Point to the grandchild player & show their character token.",
"otherNightReminder": "If the grandchild was killed by the Demon, the Grandmother dies too. :reminder:",
"reminders": [
"Grandchild",
"Dead"
],
"setup": false,
"ability": "You start knowing a player and a character. Each day, you may publicly ask the Storyteller what day it is.",
"flavor": "hello, i'm definitely not the spy",
"firstNight": 51,
"otherNight": 65
},
{
"id": "semitrailer",
"name": "Semitrailer",
"edition": "bmr",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/sai.png",
"team": "townsfolk",
"firstNightReminder": "Ask the Semitrailer to choose something, use an ability, or whatever else. However they respond, say no. Just always say no.",
"otherNightReminder": "Ask the Semitrailer to choose something, use an ability, or whatever else. However they respond, say no. Just always say no.",
"reminders": [
"no"
],
"setup": false,
"ability": "Other than dying, you just can't.",
"flavor": "ok so we've learned that science is wrong sometimes",
"firstNight": 20,
"otherNight": 9
},
{
"id": "chamberpot",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/cm.png",
"name": "Chamberpot",
"edition": "bmr",
"team": "townsfolk",
"firstNightReminder": "The Chambermaid chooses 2 living players. Give a finger signal.",
"otherNightReminder": "The Chambermaid chooses 2 living players. Give a finger signal.",
"reminders": [],
"setup": false,
"ability": "Each night, choose 2 alive players (not yourself): you learn how many have an ability.",
"flavor": "i have a rules clarification question",
"firstNight": 68,
"otherNight": 86,
"jinxes": [
{
"id": "mathematician",
"reason": "The Chambermaid learns if the Mathematician wakes tonight or not, even though the Chambermaid wakes first."
}
]
},
{
"id": "exhorsist",
"name": "Ex-Horsist",
"edition": "bmr",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/ex.png",
"team": "townsfolk",
"firstNightReminder": "",
"otherNightReminder": "The Exorcist chooses a player. :reminder: Put the Exorcist to sleep. If the Exorcist chose the Demon: Wake the Demon. Show the *THIS CHARACTER SELECTED YOU* & Exorcist tokens. Point to the Exorcist.",
"reminders": [
"Chosen"
],
"setup": false,
"ability": "Each night*, publicly choose a player (different to last night): the Demon, if chosen, learns who they are. Absolutely no-one knows who you are.",
"flavor": "where's the demon i need to accidentally hard claim to them first conversation",
"firstNight": 0,
"otherNight": 30
},
{
"id": "inkipper",
"name": "In Kipper",
"edition": "bmr",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/ik.png",
"team": "townsfolk",
"firstNightReminder": "",
"otherNightReminder": "The Innkeeper chooses 2 players. :reminder: :reminder: :reminder:",
"reminders": [
"Safe",
"Safe",
"Drunk"
],
"setup": false,
"ability": "Each night*, publicly choose 2 players: one might live; the other literally does not exist until dusk.",
"flavor": "sorry about your info",
"firstNight": 0,
"otherNight": 14
},
{
"id": "gamblor",
"name": "Gamblor",
"edition": "bmr",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/gmb.png",
"team": "townsfolk",
"firstNightReminder": "",
"otherNightReminder": "The Gambler chooses a player & a character. :reminder:",
"reminders": [
"Dead"
],
"setup": false,
"ability": "Each night*, choose a player & guess their name: if you guess wrong, you die.",
"flavor": "what are you really - no i will not be taking questions at this time",
"firstNight": 0,
"otherNight": 15
},
{
"id": "goosip",
"name": "Goosip",
"edition": "bmr",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/gos.png",
"team": "townsfolk",
"firstNightReminder": "",
"otherNightReminder": "If the Gossip is due to kill a player, they die. :reminder:",
"reminders": [
"Dead"
],
"setup": false,
"ability": "Each day, you may make a public statement. Tonight, you learn that it was true.",
"flavor": "i'd like to gamble that--",
"firstNight": 0,
"otherNight": 51
},
{
"id": "socialdrinker",
"name": "''Social Drinker''",
"edition": "bmr",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/cour.png",
"team": "townsfolk",
"firstNightReminder": "The Courtier might choose a character. :reminder: :reminder:",
"otherNightReminder": "The Courtier might choose a character. :reminder: :reminder:",
"reminders": [
"Drunk 3",
"Drunk 2",
"Drunk 1",
"No Ability"
],
"setup": false,
"ability": "Once per game, at night, choose a player: they become you for 3 days and 3 nights, and you literally don't exist.",
"flavor": "oh no there were no deaths at night haha that's crazy haha wow i wonder why that happened haha",
"firstNight": 28,
"otherNight": 13
},
{
"id": "brofessor",
"name": "Brofessor",
"edition": "bmr",
"team": "townsfolk",
"firstNightReminder": "",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/pro.png",
"otherNightReminder": "The Professor might choose a dead player. :reminder: :reminder:",
"reminders": [
"Alive",
"No Ability"
],
"setup": false,
"ability": "Once per game, at night*, choose a player: they are resurrected, then you both die.",
"flavor": "storyteller's choice for laziest shabaloth resurrection 3 years running",
"firstNight": 0,
"otherNight": 57
},
{
"id": "harp",
"name": "Harp",
"edition": "bmr",
"team": "townsfolk",
"firstNightReminder": "",
"otherNightReminder": "",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/min.png",
"reminders": [
"Everyone Is Drunk"
],
"setup": false,
"ability": "When a Minion dies by execution, literally everyone is wrong until dusk tomorrow.",
"flavor": "i am just the demon, there is never a minstrel",
"firstNight": 0,
"otherNight": 0
},
{
"id": "tlady",
"name": "T-Lady",
"edition": "bmr",
"team": "townsfolk",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/tl.png",
"firstNightReminder": "",
"otherNightReminder": "",
"reminders": [
"Cannot Die",
"Cannot Die"
],
"setup": false,
"ability": "If both your neighbours are dead, you literally don't exist.",
"flavor": "guys i have a plan, let's kill my neighbour, no i will not elaborate, no i don't think the demon will figure this out",
"firstNight": 0,
"otherNight": 0
},
{
"id": "bird",
"name": "Bird",
"edition": "bmr",
"team": "townsfolk",
"firstNightReminder": "",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/pac.png",
"otherNightReminder": "",
"reminders": [],
"setup": false,
"ability": "Executed good players might die.",
"flavor": "greg was the pacifist who never procced, and uhhhhh, yeah. anyway,",
"firstNight": 0,
"otherNight": 0
},
{
"id": "foof",
"name": "Foof",
"edition": "bmr",
"team": "townsfolk",
"firstNightReminder": "",
"otherNightReminder": "",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/fool.png",
"reminders": [
"No Ability"
],
"setup": false,
"ability": "The first time you don't, you die. The only thing you can't don't is die.",
"flavor": "i am definitely the devil's advocate",
"firstNight": 0,
"otherNight": 0
},
{
"id": "tunk",
"name": "Tunk",
"edition": "bmr",
"team": "outsider",
"firstNightReminder": "",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/ink.png",
"otherNightReminder": "The Tinker might die. :reminder:",
"reminders": [
"Dead"
],
"setup": false,
"ability": "You are dead. You might live at any time.",
"flavor": "i'd like to claim psychopath and kill myself",
"firstNight": 0,
"otherNight": 63
},
{
"id": "moonmoon",
"name": "Moon-Moon",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/mc.png",
"edition": "bmr",
"team": "outsider",
"firstNightReminder": "",
"otherNightReminder": "If the Moonchild is due to kill a good player, they die. :reminder:",
"reminders": [
"Dead"
],
"setup": false,
"ability": "You might die at any time. You never learn that you die. When you think you have died, publicly choose 1 alive player.",
"flavor": "i'd like to claim moonchild and pick literally the worst possible candidate available to me at this time",
"firstNight": 0,
"otherNight": 64
},
{
"id": "goodmorning",
"name": "Good Morning",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/goo.png",
"edition": "bmr",
"team": "outsider",
"firstNightReminder": "",
"otherNightReminder": "",
"reminders": [
"Drunk"
],
"setup": false,
"ability": "Each night, the 1st player to choose you with their ability is wrong until dusk. You become their player.",
"flavor": "lock me in, dude",
"firstNight": 0,
"otherNight": 0
},
{
"id": "definitelythedemon",
"name": "Definitely The Demon",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/lun.png",
"edition": "bmr",
"team": "outsider",
"firstNightReminder": "If there are 7 or more players, wake the Lunatic: Show the *THESE ARE YOUR MINIONS* token. Point to any players. Show the *THESE CHARACTERS ARE NOT IN PLAY* token. Show 3 good character tokens. Put the Lunatic to sleep. Wake the Demon. Show the *YOU ARE* info token and the Demon token. Show the *THIS PLAYER IS* info token and the Lunatic token, then point to the Lunatic.",
"otherNightReminder": "Do whatever needs to be done to simulate the Demon acting. Put the Lunatic to sleep. Wake the Demon. Show the Lunatic token & point to them, then their target(s).",
"reminders": [
"Chosen",
"Chosen",
"Chosen"
],
"setup": false,
"ability": "You think you are a Demon, but you are not (but seriously though, you definitely are). The Demon knows who you are & who you choose at night. If you are in the game, the original Demon literally doesn't exist.",
"flavor": "i will either figure this out in the first conversation i have or i will never figure this out",
"firstNight": 16,
"otherNight": 29,
"jinxes": [
{
"id": "mathematician",
"reason": "The Mathematician learns if the Lunatic attacks a different player(s) than the real Demon attacked."
}
]
},
{
"id": "daddy",
"name": "Daddy",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/gf.png",
"edition": "bmr",
"team": "minion",
"firstNightReminder": "Show the character tokens of all in-play Outsiders.",
"otherNightReminder": "If an Outsider died today, the Godfather chooses a player. :reminder:",
"reminders": [
"Died Today",
"Dead"
],
"setup": true,
"ability": "You start knowing which players are in play. If 1 died today, choose a player tonight: you die. [-1 or +1 Players]",
"flavor": "my job is simple - i fail to coordinate with my demon, we pick the same person at night, and then i'm executed. 10/10",
"firstNight": 30,
"otherNight": 50,
"jinxes": [
{
"id": "heretic",
"reason": "Only 1 jinxed character can be in play."
}
]
},
{
"id": "guacamole",
"name": "Guacamole",
"edition": "bmr",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/da.png",
"team": "minion",
"firstNightReminder": "The Devil's Advocate chooses a living player. :reminder:",
"otherNightReminder": "The Devil's Advocate chooses a living player. :reminder:",
"reminders": [
"Survives Execution"
],
"setup": false,
"ability": "Each night, choose a living player (different to last night): if executed tomorrow, you die.",
"flavor": "i'm the tea lady and would like to do science on specifically this person and no-one else. no i will not elaborate",
"firstNight": 32,
"otherNight": 20
},
{
"id": "buttbuttin",
"name": "Buttbuttin",
"edition": "bmr",
"team": "minion",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/ass.png",
"firstNightReminder": "",
"otherNightReminder": "The Assassin might choose a player. :reminder: :reminder:",
"reminders": [
"Dead",
"No Ability"
],
"setup": false,
"ability": "You cannot die. Once per game*, at night, choose a player: you die, even if for some reason you could not.",
"flavor": "i'm fine to die specifically tomorrow for reasons i will not go into at this time",
"firstNight": 0,
"otherNight": 49
},
{
"id": "achair",
"name": "A Chair",
"edition": "bmr",
"team": "minion",
"firstNightReminder": "",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/mm.png",
"otherNightReminder": "",
"reminders": [],
"setup": false,
"ability": "If the Demon dies (ending the game), you, and only you, play for 1 more day. Everyone else literally doesn't exist. If a player is then executed, their team loses.",
"flavor": "i'm just on reddit, ping me if the demon dies",
"firstNight": 0,
"otherNight": 0,
"jinxes": [
{
"id": "alhadikhia",
"reason": "If the Al-Hadikhia dies by execution, and the Mastermind is alive, the Al-Hadikhia chooses 3 good players tonight: if all 3 choose to live, evil wins. Otherwise, good wins."
}
]
},
{
"id": "tomcruise",
"name": "Tom Cruise",
"edition": "bmr",
"team": "demon",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/zomb.png",
"firstNightReminder": "",
"otherNightReminder": "If no one died today, the Zombuul chooses a player. :reminder:",
"reminders": [
"Died Today",
"Dead"
],
"setup": false,
"ability": "Each night*, if someone died today, publicly choose a player: they live. You are dead, but register as alive. You cannot die, but if you ever live, you die.",
"flavor": "everyone's favourite character",
"firstNight": 0,
"otherNight": 34
},
{
"id": "pookie",
"name": "Pookie",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/puk.png",
"edition": "bmr",
"team": "demon",
"firstNightReminder": "The Pukka chooses a player. :reminder:",
"otherNightReminder": "The Pukka chooses a player. :reminder: The previously poisoned player dies then becomes healthy. :reminder:",
"reminders": [
"Poisoned",
"Poisoned",
"Dead"
],
"setup": false,
"ability": "Each night, choose a player: they are drink. The previously drink player then chooses who dies & becomes healthy. If they choose you, they die & literally don't exist.",
"flavor": "is it 'pucker' or is it 'pookah'? anyway, i don't know what's going on",
"firstNight": 39,
"otherNight": 35
},
{
"id": "shabbygoth",
"name": "Shabby Goth",
"edition": "bmr",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/shab.png",
"team": "demon",
"firstNightReminder": "",
"otherNightReminder": "A previously chosen player might be resurrected. :reminder: The Shabaloth chooses 2 players. :reminder: :reminder:",
"reminders": [
"Dead",
"Dead",
"Alive"
],
"setup": false,
"ability": "Each night*, publicly choose 2 players: they don't die, but someone else does. If you ever die this way, you die.",
"flavor": "professors hate this one simple trick",
"firstNight": 0,
"otherNight": 36
},
{
"id": "poo",
"name": "Poo",
"edition": "bmr",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/po.png",
"team": "demon",
"firstNightReminder": "",
"otherNightReminder": "The Po may choose a player OR chooses 3 players if they chose no-one last night. :reminder: or :reminder: :reminder: :reminder:",
"reminders": [
"Dead",
"Dead",
"Dead",
"3 Attacks"
],
"setup": false,
"ability": "Each night*, you may publicly choose a player: they die. If your last choice was no-one, no-one dies.",
"flavor": "bigger number equals better",
"firstNight": 0,
"otherNight": 37
},
{
"id": "alettuce",
"name": "A Lettuce",
"edition": "bmr",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/app.png",
"team": "traveler",
"firstNightReminder": "Show the Apprentice the 'You are' card, then a Townsfolk or Minion token. In the Grimoire, replace the Apprentice token with that character token, and put the Apprentice's 'Is the Apprentice' reminder by that character token.",
"otherNightReminder": "",
"reminders": [
"Is The Apprentice"
],
"setup": false,
"ability": "On your 1st night, you gain an ability, and learn this. You don't know what it is.",
"special": [
{
"type": "signal",
"name": "grimoire",
"time": "night"
}
],
"flavor": "i want all of the ability with none of the commitment please",
"firstNight": 4,
"otherNight": 0
},
{
"id": "martin",
"name": "Martin",
"edition": "bmr",
"team": "traveler",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/mat.png",
"firstNightReminder": "",
"otherNightReminder": "",
"reminders": [],
"setup": false,
"ability": "Each day, you may choose up to 3 sets of 2 players. Nothing happens.",
"flavor": "hell no i'm not letting you be the matron",
"firstNight": 0,
"otherNight": 0
},
{
"id": "jury",
"name": "Jury",
"edition": "bmr",
"team": "traveler",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/jud.png",
"firstNightReminder": "",
"otherNightReminder": "",
"reminders": [
"No Ability"
],
"setup": false,
"ability": "Once per day, if another player nominated, you may let them know whether they passed or failed. This does nothing.",
"flavor": "baby's first vizier, guaranteed to kill a good player no matter what",
"firstNight": 0,
"otherNight": 0
},
{
"id": "funnyhat",
"name": "Funny Hat",
"edition": "bmr",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/bsh.png",
"team": "traveler",
"firstNightReminder": "",
"otherNightReminder": "",
"reminders": [
"Nominate Good",
"Nominate Evil"
],
"setup": false,
"ability": "Only spectators can nominate. If there are no spectators during nominations, you die.",
"flavor": "i don't trust that the storyteller knows what they're doing. i, on the other hand, with poisoned info and a bad case of tunnelling,",
"firstNight": 0,
"otherNight": 0
},
{
"id": "huedon",
"name": "Hue Don",
"edition": "bmr",
"image": "https://menagerie.splittingpixels.com.au/images/memescript/voud.gif",
"team": "traveler",
"firstNightReminder": "",
"otherNightReminder": "",
"reminders": [],
"setup": false,
"ability": "You can vote, but the dead cannot vote, except if they have a vote token. A 50% majority is required.",
"flavor": "i'd like to call for the exile of the voudon because i don't get to hit spacebar",
"firstNight": 0,
"otherNight": 0
},
{
"id": "drink",
"firstNightReminder": "",
"otherNightReminder": "",
"image":"https://menagerie.splittingpixels.com.au/images/memescript/drink.png",
"reminders": [],
"setup": false,
"name": "I'm the Drink",
"team": "fabled",
"edition": "fabled",
"ability": "If a player is Drink, they think they are themselves, but they are not. This is important when nominating or killing players, as Drink players register as another player, and not themselves at all!",
"flavor": "there's no way they would make the [insert most likely drunk] drunk. that's insane"
},
{
"id": "antimatter",
"firstNightReminder": "",
"otherNightReminder": "",
"image":"https://menagerie.splittingpixels.com.au/images/memescript/exist.png",
"reminders": [],
"setup": false,
"name": "Anti-Matter",
"team": "fabled",
"edition": "fabled",
"ability": "If a player 'literally doesn't exist', they still play as normal, but nothing they do is acknowledged. Their votes do not count, their nominations are not heard, and while you can speak with them privately, they just... aren't there. Weird.",
"flavor": "i think they disconnected, oh no"
},
{
"id": "justwrong",
"firstNightReminder": "",
"otherNightReminder": "",
"image":"https://menagerie.splittingpixels.com.au/images/memescript/wrong.png",
"reminders": [],
"setup": false,
"name": "Just Wrong",
"team": "fabled",
"edition": "fabled",
"ability": "If a player is wrong, everything is arbitrary, but nothing can be correct. Think Empath 7, Flowergirl clockwise, Dreamer Yes - nominations go awry, votes are negative: you get the idea.",
"flavor": "right, i've got the solve; here's the world, ok, so,"
},
{
"id": "haveaeat",
"firstNightReminder": "If a role adds players, remember to add a seat and give it a role after racking. Anyone can sit, as long as they do not have Grimoire access.",
"otherNightReminder": "If a role that added seats died, take away that many seats (preferably of dead players). You can bring them up to Storyteller if you like. If that role subtracted seats, add a seat and give it a role.",
"reminders": [],
"image":"https://menagerie.splittingpixels.com.au/images/memescript/players.png",
"setup": true,
"name": "Have a Seat",
"team": "fabled",
"edition": "fabled",
"ability": "If a role adds or subtracts players, the Storyteller must remove, or add, seats upon their death. Really.",
"flavor": "seats? seats? seats?"
}
]