G-Force
Rating: E10+
Score: 7.0/10
Another movie, another movie-to-game adaptation. This time, it’s a G-Force video game. Well, that doesn’t sound so bad, some tactical espionage mixed with some shooting and platforming using guinea pigs. To tell the truth, it’s not bad, but it’s not amazing. This game is available on Nintendo Wii, Nintendo DS, Xbox 360, Playstation 2, Playstation 3, and PSP.
The Xbox 360 and Playstation 3 versions claim to be 3D, even being packaged with anaglyph-based 3D glasses. Too bad it’s not actually 3D. You’ll turn on 3D, you’re character becomes “3D”, and that’s it, just your character. Too bad it’s too much of an eyesore to keep on the whole game; just play it normally.
The gameplay is a platforming-action-shooter with tactical espionage in the mix. It works well too. You have two main forms of attack: Getting close and using a whip, or staying back and shooting. The advantages and disadvantages of both are obvious: Getting close enough to hit them also puts them close enough to hit you, while guns have limited ammo. You get a few guns, each with different purposes. Most of the time, the general purpose is to use it to destroy evil toasters from afar.
That sentence might have sounded a bit weird if you don’t know the movie story. Basically, household appliances are turning evil and are trying to kill people, and it’s up to... guinea pigs to stop them. Why guinea pigs? Because, well....guinea pigs have the ability to.... Okay, the story’s logic is weak, if there is any logic. You should expect less from a children’s game, but it still would’ve been nice for a little explanation. Point is: guinea pigs are saving the world when SWAT can’t. Of course.
You also have a mechanical bug, Mooch, which you can send to fly around and zap things. He can slow down time, and is often used to fly past small areas to flip a switch or something to let your character continue. He’s helpful, and extremely fun to use. He serves little other purpose, so you never get to play as him for long. Maybe that’s a good thing, so you don’t get tired of the same gameplay.
Speaking of which, this game is pretty good for doing multiple things in one level to keep things from getting dull. You’ll fight, solve puzzles, fly with your jetpack, send Mooch to zap some switches or carry something to you, and sneak around cameras. If it didn’t have this perk, the game would get really repetitive. It’s fairly repetitive as is, so I can only imagine how bad it’d be if it was just fighting the whole game, or just puzzles.
Overall, it’s a pretty good game. It’s not amazing, and I could point out a huge list of small flaws, but overall the game works. It’s fun, decently difficult, and enjoyable. All movie-to-game adaptations should be this good, at least.