Guardian of the Forest

Villager

Starting Emeralds: 64

Guardian of the Forest is a Villager role in Wynn Mafia 2.


"The Guardian of the Forest is kinda that perfect role for the person who wants nothing to do with the RPG side of the game and just wants to talk things out. He can go dormant for a chosen period of time, receiving emeralds and health regeneration while doing so, but he can’t do anything while dormant except post. He can’t use or receive items, he can’t attack, he can’t cast anything, he can’t be afflicted with status effects, he can’t vote, and so on. He also can’t wake up before his dormancy time is up unless someone hits him with a Volt Goat Horn."

Level 1

400 health

You have the ability to go dormant for a period of time, rendering yourself immune to almost all actions, but you are unable to do anything (except post/communicate) while dormant, including voting. Being dormant will prevent all actions from and against you except for instant kills, lynches, and weapon damage. You gain 48 emeralds and restore 40 health per phase while dormant. The duration of your being dormant is self-determined when you send in the action, though it must be at least 2 phases. You may be forcibly awakened by another player with a Volt Goat Horn.


Level 2

Unlocked for 384E

400 health

The Visions spell is cast on you when you return from dormancy; the effect lasts three phases.


Level 3

Unlocked for 832E

400 health

You now take 80% less damage from weapons while dormant. This is increased to 85% if your dormancy is set to last for at least 4 phases. Additionally,

Given the "Additionally," at the end of the level 3, I assume I wanted to include something else to make the upgrade more valuable.