"Recruited from somewhere in the Nivla forest, you are trained to carry and wield a bow for the purpose of purging the world of evil. Some say you were born natively in Wynn, others say you came from Fruma; whatever it is, these so-called mafiosi are up to no good, and your goal is to stop their plans."

The Archer was an innocent role used in Wynn Mafia. It was an offensive-investigative role, being able to both deal damage and collect information.

The Archer was given the following powers:

  • You start the game with a birch wood bow, and you have a permanent regeneration effect.
  • With a four-phase cooldown, you are able to scan a region, determining how many non-innocent players are located there.
  • Once in the game, you may observe the previous day’s lynch to see how many of each role took part in the vote.
  • If you attack a player, that player has a chance to bleed for one phase.


Its upgrade contained:

  • Your scan ability’s cooldown is reduced from 4 phases to 3.

The upgrade was also going to include attacks only dealing damage to anti-town players, but that was not included in the final game.