"Profit is the driving force behind your alignment. Armor prices are going down - business is seriously hurt. But if the mafia takes over, then people are going to be afraid...they’ll buy a lot more protective equipment than usual, right?"

The Armorsmith was a mafia role used in Wynn Mafia. As a damage-reducing role, it could distribute armor and reduce damage taken.

The Armorsmith was given the following powers:

  • With a 2-phase cooldown, you can distribute a piece of armor to any player, reducing by 50% the damage from all attacks for that one phase.
  • You have a passive chance to pickpocket any player in the same area as you, stealing two emeralds.
  • Due to the noise your armor makes, you are more likely to be discovered when attacking a player.
  • Your armor gives you a permanent protection effect (damage you receive will be reduced by 5 at the end of the phase).


Its upgrade contained:

  • Your maximum health is increased from 25 to 40.

The upgrade was also going to include the following:

  • You gain the ability to passively modify the armor of allied players in the same location as you, giving them the resistance and protection effects, and giving the vulnerable effect to non-allies.

It was likely omitted because it would be difficult to manage in-game.

List of Roles

< Ninja | Armorsmith | Necromancer >