DEFINITION:
Really good and really bad actions
GUIDELINES:
Good is used to really good actions of the players, their best actions. It can be added to all events. You can use this event whenever you decide – it has to be something really good and successful action – really good 60 meters Long Range Kick...really good lying move, when the attacking player pass through successfully the opposite player...really good Tackle...If you are an agent to the player and you want to show him in his best light, trying to sell him – you will need his “Good” events. Bad is for the worst actions, really bad mistakes and wrong actions by the player.
- good is used to really good actions of the players, their best actions
- both attributes are the only 2, which could be added to all events
- good could be used whenever the tagger decides, but it must be something really good and successful action – really good 60 meters long range kick; really good lying move, when the attacking player pass through successfully the opposite player; really good Tackle in defense
Good to the duel of Neymar, not only because it's successful and he eliminates his opponent, but also because Neymar shows good skills here
Good reflex by Neuer after the shot of Son
Very good reaction by Neuer after the shot of the opposite player - good reflex for the GK
It's a good pass behind the defensive line, doesn't matter that N.11 misses the opportunity next
Good must be added to the defensive duel for the GK, because he steals the ball from Mane and saves his team from clear goal
Very good decision and action by Kroos, who scores directly from corner kick
Good must be added for Schemeichel for the first reflex, because he saves the penalty kick of Kane, doesn't matter that the ball goes again to him and he scores with his second attempt - still it's a good reaction to the first shot by the GK (his teammates must run to support him after the first shot)
Really good long shot by Kroos - always, when a goal is tagged like Super Goal (Outstanding goal), the shot must be with good too
N.22 in blue shirt presses and intercepts the ball - good should be added not to the pressing duel (nothing special), but to the next action
- both attributes are the only 2, which could be added to all events
- bad is for the worst actions, really bad mistakes and wrong actions by a player
- bad must be added always, when ball lost is used
- if there is air lost and the opposite player scores a goal - it should be with bad
Bad first touch by Pique and he doesn't stop the ball well
Bad pass by de Jong and he gives the ball to the opposite team
Not accurate pass by de Jong, which gives opportunity to the opposite team to create dangerous counterattack (always, when ball lost is used, bad must be used too)
Bad first touch by Neymar and he looses the possession of the ball for his team
Mbappe doesn't stop the ball very well and he misses the chance chance to take advantage after the good pass from his teammate
Every missed penalty must be with bad for the shooting player (and good for the GK, if he saves it)
Touch, ball missed + bad for the GK Simon, who is not able to stop this easy pass from Pedri (for Pedri bad is not needed, because his pass is normal, not difficult for the GK)
Bad must be used for N.3 in green shirt, because he looses the aerial duel and Jota scores - if a defender loose an aerial duel and opposite player scores, bad must be used to the duel, because he is the main reason his team to receive a goal
Bad must be added to Curtois, because he tries to kick the ball forward, but doesn't do it so well and it goes out of the pitch
It's bad touch by N.17 in good position and he misses a chance to do something dangerous
Eevn if the team scores a goal, the action of Aguero is bad - he doesn't stop the ball well and if Sterling was not there, the opposite player could clear the ball - after the action of Aguero Sterling scores, but this is still bad first touch for Aguero (also not an assist for him)
- not every successful action must be tagged with good - it should be something really special
- it's not necessary to add good to every goal scored or assist made - if it's not a really good and special action, without good, doesn't matter that it's goal next
- if an agent to a player and wants to show him in his best light, tries to sell him – he needs these “good” events
- good must be added to the action, which is really good - if a player does really good dribble and next scores with a normal shot, good must be used with the offensive duel, not with the shot next
Foden scores, but it's nothing special - the GK is not even on the goal line - it's not necessary to add good to every scored goal, but only to the really good actions
- not every mistake or not reached pass is necessary to be tagged with bad
- it's not needed to add bad to every goal received by the GK - it must be used only, if he does some mistake, not only because he receives a goal (sometimes it's not possible to save the shot or not his mistake)
There is a long pass by Laporte, but it's not so accurate and his teammate tries to stop the ball, but still it goes out of the pitch - it's difficult ball for stopping and the player does what he can - bad is not needed for him (also not needed for the pass of Laporte, because it's with good idea and not so bad, just not enough precise to be reached by his teammate)