mupen64plus-glideN64-highresmupen64plus-glideN64 mupen64plus-glideN64 seems to be the most compatible. Graphics are good. Once we setup controls for use.I copied the folowing from somehwere else. mupen64plus-glideN64 works but needs controls add to bottom of InputAutoCfg.ini.No clue how just adding the following to bottom got it to work, but it did.
InputAutoCfg.ini
; PiBoy DMG Controller_START[PiBoy DMG Controller]plugged = Trueplugin = 2mouse = FalseAnalogDeadzone = 4096,4096AnalogPeak = 32768,32768Mempak switch = button(10)Rumblepak switch =L Trig = button(6)DPad U = button(12)DPad L = button(13)Y Axis = axis(1-,1+)X Axis = axis(0-,0+)DPad R = button(14)Z Trig = button(10)R Trig = button(7)B Button = button(5)C Button U = button(3)DPad D = button(11)Start = button(9)A Button = button(2)C Button D = button(1)C Button L = button(4)C Button R = button(0); PiBoy DMG Controller_END
Only thing I hate with this setup is 10 for z trigger. That is NO good. Not a fan of moving it to L either. Select is free but that is weird. I might swap a C button for Select.
InputAutoCfg.ini (MY VERSION)
; PiBoy DMG Controller_START[PiBoy DMG Controller]plugged = Trueplugin = 2mouse = FalseAnalogDeadzone = 4096,4096AnalogPeak = 32768,32768Mempak switch = button(10)Rumblepak switch =L Trig = button(6)DPad U = button(12)DPad L = button(13)Y Axis = axis(1-,1+)X Axis = axis(0-,0+)DPad R = button(14)Z Trig = button(3)R Trig = button(7)B Button = button(1)C Button U = button(5)DPad D = button(11)Start = button(9)A Button = button(0)C Button D = button(8)C Button L = button(2)C Button R = button(4); PiBoy DMG Controller_END