RemapSpinner


X

Y A

B

Before RemapB = Button 1Y = Button 2In Mame Menu A was Enter B was back. Now after Remap B = Button 2Y = Button 1In Mame Menu A is Enter Y is back. Makes sense.
input_libretro_device_p1 = "1"input_libretro_device_p2 = "1"input_libretro_device_p3 = "1"input_libretro_device_p4 = "1"input_libretro_device_p5 = "1"input_player1_analog_dpad_mode = "0"input_player1_btn_b = "1"input_player1_btn_y = "0"input_player2_analog_dpad_mode = "0"input_player3_analog_dpad_mode = "0"input_player4_analog_dpad_mode = "0"input_player5_analog_dpad_mode = "0"input_remap_port_p1 = "0"input_remap_port_p2 = "1"input_remap_port_p3 = "2"input_remap_port_p4 = "3"input_remap_port_p5 = "4"


Really all that changes and matters are these lines

input_player1_btn_b = "1"

input_player1_btn_y = "0"

Still no harm in keeping the others since RGUI wrote that for that rmp file.