Patterns in Nature and Design

'Patterns in Nature - 3D Design Application + Enhanced User Experience':

Elise Hounslow - Toy Industrial Designer, London to Barcelona, ex Hasbro and Wow Toys, now with IMC Toys

Presentation sections: My personal interest in nature; Types of patterns and how to find them; Why patterns are important in design; A look at the past; A look to the future; How we can use pattern to enhance user experience?; Can we design more naturally; Case study; Let’s play!

Following on from my career as a freelance Toy/Games Designer for Hasbro, heading up the design team at Xcel Bespoke, designing toys with Wow Toys, and most recently IMC Toys. I have interests in many areas but have particular interest in the following: Toy Design, New technologies (experience in solar and piezoelectric), Child psychology, Childcare products, Medical products, Fashion Anything high energy and exciting!

------------------------------

Giselle Carr

Design Strategist and Founder of a Life-Centered Design practice called Stardust

Patterns in Nature and Business: How Life-Centered Design can Create Endurance for Organisations

  • Introduction, my background and goals for the talk

  • Exploration of patterns in nature, and how they correlate to patterns in organisations and enterprise

  • What are some of the key challenges for creating endurance?

  • Introduce model as process for integrated approach to Life-Centered Design

Giselle is based in Trinidad and Tobago. Previously, she worked primarily in design, marketing and brand strategy, most recently with a global charity to address climate change through tropical reforestation and women’s empowerment.

Evolving from design thinking, to business leadership and then to sustainable design has made her more specialized, but more expansive in her ability to create impact. Giselle enjoys working with bright people on massive, complex problems, in service of our collective, thriving future.

-----------------------

Curt McNamara, P.E.

Patterns and the Natural Systems Working Group

This talk will be an overview of how patterns have been discussed and used by the WG. We will touch on patterns in nature, design, and process.

Curt McNamara P.E. is an educator who practiced design and systems engineering for over 20 years. He studies R. Buckminster Fuller and has written articles on his ideas for Zygote Quarterly and systems journals. Curt coordinates an informal education network on innovation and received the IEEE Millennium Medal for this work. He is a Biomimicry Education Fellow and co-chair of the Natural Systems Working Group of INCOSE. His writings include book chapters on Systems and Teaming For the Future.