Zap

Effect:

Zaps enemies


Attributes:

  • radius (float, default 5.0): maximum range
  • damage (int, default 10): amount of damage dealt
  • cooldown (float, default 1.0): time between zaps
  • color (uint, default 0xFFFFFF): color of zap
  • conditionEffect (string, default Nothing): name of condition effect
  • conditionDuration (float, default 0.0): duration of effect
  • poisonTotalDamage (int, default 0): poison damage
  • poisonDuration (float, default 0.0): poison duration

Examples:

Orange Drake

<Behavior damage="0" cooldown="2.0" color="0xEB8931" conditionEffect="Stasis" conditionDuration="5">Zap</Behavior>

Yellow Drake

<Behavior damage="0" cooldown="0.5" color="0xEEEE73" conditionEffect="Bleeding" conditionDuration="10" poisonDuration="10" poisonTotalDamage="300">Zap</Behavior>

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