Charge

Effect:

Move straight toward a nearby player's position, then stop.


Attributes:

  • cooldown (float, default 3.0): time between moves in seconds
  • speed (float, default 3.0): the speed at which the monster moves
  • range (float, default 20.0): distance at which players can activate this behavior

Examples:

Ice Sphere

<Behavior cooldown="5" speed="2" range="20">Charge</Behavior>

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