Charge
Effect:
Move straight toward a nearby player's position, then stop.
Attributes:
- cooldown (float, default 3.0): time between moves in seconds
- speed (float, default 3.0): the speed at which the monster moves
- range (float, default 20.0): distance at which players can activate this behavior
Examples:
Ice Sphere
<Behavior cooldown="5" speed="2" range="20">Charge</Behavior>
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