Shadow

Effect:

Follows player (used by summoned allies)


Attributes:

  • range (float, default 3.0): maximum distance before attempting to come close again
  • speed (float, default 3.0): speed at which the monster moves, affected by range and how far away the monster is (speed *= dist / range_)
  • reshadowRange (float, default 0.5): how close monster attempts to come once out of range
    • Note: will teleport to player when more than 30 tiles away

Examples:

All Drakes

<Behavior range="2.5" speed="1.0">Shadow</Behavior>

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