PlaySound
Effect:
Play a sound to players nearby players
Attributes:
- map (string, default empty): location of map file (.jm)
- maxPlace (int, default 1): how many times to do this action (-1 = infinite)
- cooldown (float, default 5.0): time between placing maps (inactive if maxPlace is 1)
Examples:
<Behavior soundId="0">PlaySound</Behavior>
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