PlaySound

Effect:

Play a sound to players nearby players


Attributes:

  • map (string, default empty): location of map file (.jm)
  • maxPlace (int, default 1): how many times to do this action (-1 = infinite)
  • cooldown (float, default 5.0): time between placing maps (inactive if maxPlace is 1)

Examples:

<Behavior soundId="0">PlaySound</Behavior>

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