HealZap

Effect:

Heal players


Attributes:

  • radius (float, default 5.0): maximum range
  • healing (int, default 25): amount of hp healed per zap
  • cooldown (float, default 1.0): time between zaps
  • color (uint, default 0xFFFFFF): color of zap

Examples:

White Fountain

<Behavior radius="5" healing="100" cooldown="1.0" color="0xFFFFFF">HealZap</Behavior>

White Drake

<Behavior healing="25" cooldown=".5" color="0xFFFFFF">HealZap</Behavior>

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