HealZap
Effect:
Heal players
Attributes:
- radius (float, default 5.0): maximum range
- healing (int, default 25): amount of hp healed per zap
- cooldown (float, default 1.0): time between zaps
- color (uint, default 0xFFFFFF): color of zap
Examples:
White Fountain
<Behavior radius="5" healing="100" cooldown="1.0" color="0xFFFFFF">HealZap</Behavior>
White Drake
<Behavior healing="25" cooldown=".5" color="0xFFFFFF">HealZap</Behavior>
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