StayBack

Effect:

Attempt to stay at least a certain distance from players (aka "run away")


Attributes:

  • distance (float, default 10.0): minimum distance to stay from players
  • speed (float, default 1.0): speed at which the monster moves

Examples:

Guardian of the Lost Lands

<Behavior speed="1.15" distance="4">StayBack</Behavior>

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