StayAbove

Effect:

Monster will stay above a certain altitude (only in Realms)


Attributes:

  • minAltitude (int, default 200): altitude the monster will try to stay above, 200 is used for Mountains
  • speed (float, default 0.5): speed at which the monster moves

Examples:

Sandsman King

<Behavior minAltitude="24">StayAbove</Behavior>

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