StayAbove
Effect:
Monster will stay above a certain altitude (only in Realms)
Attributes:
- minAltitude (int, default 200): altitude the monster will try to stay above, 200 is used for Mountains
- speed (float, default 0.5): speed at which the monster moves
Examples:
Sandsman King
<Behavior minAltitude="24">StayAbove</Behavior>
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