Circle

Effect:

Move in a circle around the nearest player


Attributes:

  • acquireRange (float, default 15.0): distance at which players can activate this behavior
  • distance (float, default 8.0): distance to stay from players
  • speed (float, default 1.0): speed at which the monster moves

Examples:

Greater Nature Sprite

<Behavior acquireRange="7" distance="4" speed="1.5">Circle</Behavior> 

Ice Adept

<Behavior acquireRange="20" distance="2" speed="1">Circle</Behavior>

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