Circle
Effect:
Move in a circle around the nearest player
Attributes:
- acquireRange (float, default 15.0): distance at which players can activate this behavior
- distance (float, default 8.0): distance to stay from players
- speed (float, default 1.0): speed at which the monster moves
Examples:
Greater Nature Sprite
<Behavior acquireRange="7" distance="4" speed="1.5">Circle</Behavior>
Ice Adept
<Behavior acquireRange="20" distance="2" speed="1">Circle</Behavior>
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