Metamorphose
Effect:
Replace monster with a different monster
Attributes:
- time (float, default 60.0): seconds before metamorphosis
- childId (string, default empty): name of monster to replace this monster with
- dropLoot (boolean, default false): whether to drop loot
- giveXP (boolean, default false): whether to give xp to nearby player
Examples:
Geb Statue
<Behavior time="2.0" childId="Tomb Attacker">Metamorphose</Behavior>
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