Metamorphose

Effect:

Replace monster with a different monster


Attributes:

  • time (float, default 60.0): seconds before metamorphosis
  • childId (string, default empty): name of monster to replace this monster with
  • dropLoot (boolean, default false): whether to drop loot
  • giveXP (boolean, default false): whether to give xp to nearby player

Examples:

Geb Statue

<Behavior time="2.0" childId="Tomb Attacker">Metamorphose</Behavior>

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