Swirl
Effect:
Move in a fast tight circle (gives facing)
Attributes:
- speed (float, default 2.0): speed at which the monster moves
- acceleration (float, default 2.0): rate at which the speed increases
- turnRate (float, default Pi): rate of turn (negative values send object in opposite direction)
Examples:
Pentaract Eye (if not Buzzing)
<Behavior>Swirl</Behavior>
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