Swirl

Effect:

Move in a fast tight circle (gives facing)


Attributes:

  • speed (float, default 2.0): speed at which the monster moves
  • acceleration (float, default 2.0): rate at which the speed increases
  • turnRate (float, default Pi): rate of turn (negative values send object in opposite direction)

Examples:

Pentaract Eye (if not Buzzing)

<Behavior>Swirl</Behavior>

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