Change Size
Effect:
Causes a monster to change sprite size.
Attributes:
- rate (float, default 0.2): rate of size change in percent per 0.2 seconds (for example 0.2 would be 1 percent a second)
- minSize (float, default 60.0): size in percentage to stop shrinking at
- maxSize (float, default 200.0): size in percentage to stop growing at
Examples:
Oryx the Mad God 1 (rage, starting Size is 100)
<Behavior rate="10" maxSize="160">ChangeSize</Behavior>
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