Decay
Effect:
Kill a monster after a certain amount of time
Attributes:
- time (float, default 60.0): seconds before killing monster
- particleEffect (string, default empty): name of particle effect to trigger (currently only “Nova” supported)
- color (uint, default 0xFFFFFF): color of Nova effect
- dropLoot (boolean, default false): whether to drop loot
- giveXP (boolean, default false): whether to give xp to nearby players
- resignPet (boolean, default false): resigns pet for the owner (used by certain temporary allies)
- Note: explode and bullet are deprecated, use Explode behavior instead
- explode (boolean, default false): whether to explode on decay
- bullet (int, default 0): bullet amount for explosion
Examples:
Orange Drake
<Behavior time="30" particleEffect="Nova" color="0xEB8931">Decay</Behavior>
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