Move
Effect:
Have a monster move in a straight line
Attributes:
- speed (float, default 1.0): speed at which the monster moves
- distance (float, default 3.0): how far the monster moves
- angle (float, default 0.0): direction in degrees (0 or 360 = east, 90 = south, 180 = west, 270 = north)
- cooldown (float, default 10.0): interval between moves
Examples:
The Forgotten King (after spawning guards)
<Behavior speed="0.7" distance="9" angle="90" cooldown="100000000000000">Move</Behavior>
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