Move

Effect:

Have a monster move in a straight line


Attributes:

  • speed (float, default 1.0): speed at which the monster moves
  • distance (float, default 3.0): how far the monster moves
  • angle (float, default 0.0): direction in degrees (0 or 360 = east, 90 = south, 180 = west, 270 = north)
  • cooldown (float, default 10.0): interval between moves

Examples:

The Forgotten King (after spawning guards)

<Behavior speed="0.7" distance="9" angle="90" cooldown="100000000000000">Move</Behavior>

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