StayCloseToSpawn

Effect:

Have a monster stay close to the point it spawned at


Attributes:

  • speed (float, default 1.0): speed at which the monster moves
  • cooldown (float, default 3.0): seconds between moving closer to spawn
  • range (float, default 7.0): max distance to get from spawn

Examples:

Geb (rage)

<Behavior range="7" speed="4" cooldown="10">StayCloseToSpawn</Behavior>

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