StayCloseToSpawn
Effect:
Have a monster stay close to the point it spawned at
Attributes:
- speed (float, default 1.0): speed at which the monster moves
- cooldown (float, default 3.0): seconds between moving closer to spawn
- range (float, default 7.0): max distance to get from spawn
Examples:
Geb (rage)
<Behavior range="7" speed="4" cooldown="10">StayCloseToSpawn</Behavior>
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