Buzz
Effect:
Run toward and through a nearby player (gives facing).
Attributes:
- speed (float, default 15.0): speed at which the monster moves
- acceleration (float, default 5.0): rate at which the speed increases
- turnRate (float, default Pi): rate of turn (negative values send object in opposite direction)
- acquireRange (float, default 20.0): distance at which players can activate this behavior
- cooldown (float, default 2.0): seconds between buzzes
Examples:
Pentaract Eye
<Behavior bucket="movement">Buzz</Behavior>
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