Buzz

Effect:

Run toward and through a nearby player (gives facing).


Attributes:

  • speed (float, default 15.0): speed at which the monster moves
  • acceleration (float, default 5.0): rate at which the speed increases
  • turnRate (float, default Pi): rate of turn (negative values send object in opposite direction)
  • acquireRange (float, default 20.0): distance at which players can activate this behavior
  • cooldown (float, default 2.0): seconds between buzzes

Examples:

Pentaract Eye

<Behavior bucket="movement">Buzz</Behavior>


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