You will be assigned certain sketchbook assignments, but you have the freedom to make the assignment more interesting to you. For example if you are assigned to focus on reflective surfaces one week, you might choose #6, #37, #64 or #88. When drawing remember to use the entire page spread and both sides of the paper.
1. Plant Drawing: Three Drawings of a Plant
i. Contour
ii. Shaded rendering
iii. Magnify/enlarge a section
2. Three Hands: Blind contour (do not look at paper). Concentrate on your subject.
Make the drawings overlap each other at some points.
3. Two Feet: Modified contour (you may occasionally look at the paper).
Make the drawings overlap each other slightly.
4. Shoes: Find a very old shoe and draw it from an interesting and exaggerated angle.
5. Number: Draw your luck number and then keep drawing it over and over – Johns
6. Bunch of Keys: Group with a lot of variety and do a macro drawing of them.
Give them dimension and focus on the sharp lines of the cuts.
7. Toothbrush & Toothpaste: Show the difference in textures and the angles of the toothbrush vs.
the bulbous shape of the tube. Best if toothpaste is almost empty.
What happens to lettering on a curved surface?
8. Inside a Drawer: Make a line drawing of the contents of a partially open drawer.
The junk drawer in a kitchen would work well. Think Composition!
9. Egg Beater: Line drawing using techniques involved in drawing negative space.
10. Knotted Fabric: Tie a knot in a sock or dishtowel, striped is best.
Focus on the variation of line and shade to give the wrinkles form.
11. Coat Hanging on the Corner of a Chair: Try to show the effects of gravity.
Think composition and exaggerate value in the folds, especially at top.
12. Clouds: Pick a day when the clouds are dramatic. Use expressive lines.
Show movement and drama without closing in any shapes.
13. Hub Caps & Tires: Draw them so that they are elliptical and show any reflection.
14. Street Signs & Lights: Draw a street sign as if it was an analytic botanical.
Write notes as to location, height and color. Think Durer.
15. Lamp Posts and Telephone Poles: Focus on negative space, then go in w/ detail.
16. Lettuce or Cabbage Leaf: Look for the growth pattern, draw at ¾ view.
17. Three packages of Food: Make them overlap, focus on texture and text.
Can you see the form of the food, is it pictured or named? Include shadows.
18. Corner of a Room: Include a partial piece of furniture and use variation of line.
Lay on the floor so that a piece of furniture is highly foreshortened.
19. Front of Your House: ¾ view
20. Glass of water with a spoon in it: Focus on distortion caused by the water on the spoon.
Don’t forget that the glass has dimension and distortion occurs on all edges.
21. View of a Room from a Mirror: Show something as you do not usually see it.
22. Machinery: Magnify a part that moves, try to show how it moves.
23. Eyes: Draw 6 while either looking in a mirror or at someone’s eye. Different angles.
24. Noses; Draw 6 while either looking at your own or someone else. Different angles.
25. Mouths: Draw 6 from observation, 4 of them open and showing teeth. Different angles.
26. Animal: Draw from observation using gestural, simple and expressive lines.
27. TV Shows: Draw gestures for 5 minutes of the show or 3 commercials.
Go in and add detail from memory after the show has ended.
28. Movie: From memory draw your favorite scene.
29. Logos: Glue or draw 10 logos that you think are exceptional in your sketchbook.
Write down your analysis of why they are successful and why they appeal to you.
30. Illustration: Take a few lines from a poem or song and illustrate it.
Include only 1-3 words of the text.
31. Balance: Cut out 12 or more words from the newspaper or magazine.
Arrange ½ into an Asymmetrical composition and ½ into a Symmetrical one.
32. Overlapping Forms: Draw 5 overlapping forms from an extreme view.
Shade them in an exaggerated fashion so that the furthest is in sfumato.
33. Repeated Motif: Use a shape and repeat it so that it could be used for textile design.
34. Fast Food/ Take Out: Choose your favorite and draw it so the viewer understands
just how tasty it is. Include text and packaging – think composition.
35. Ants-Eye View: Draw something as if you were the ant. Extremely exaggerated.
36. Birds-Eye View: Draw something from an aerial perspective. Think fisheye lense.
Your drawing must be imagined from at least roof height. Don’t get on the roof.
37. Reflections: Draw the images that you see reflected in a chrome appliance.
38. Fantasy: Draw a dream or “somewhere over the rainbow” scene with you in it.
39. Old Masters: Choose an artist from the Renaissance and draw a study in their manner.
40. Composition: Choose an image and crop it close. Draw it using only stippling.
Draw it using cross-hatching. Do not outline the forms in any way.
41. Photo: Recreate a photograph using only + marks or a continuous line to render.
42. Plumbing: Draw the underneath of a sink, a showerhead or an outside spigot.
Draw using crisp lines and then draw no more than ¼ of it in extreme detail.
43. Egg in Carton: Use value to show the smooth texture of the egg and rough cardboard.
44. Milk Carton or Condiment Container: Show the form and show texture.
45. What I did today: Make a diagram or floorplan to show how your day was divided.
Fill the rooms with representative objects
46. Old Hat: Use varying thickness of line and implied line to give it character.
47. Garbage: Draw an open garbage or recycling receptacle. Show that it is holding things.
48. Paper Towel or Napkin: Crumple it up and use value to show creases & shadows.
49. Hand Holding Something: Use contour lines to show that the hand is holding an object.
50. Person in a Chair: Use negative space to render someone sitting in chair.
51. Close up image of Popcorn: Make it look larger than life
52. Draw with an eraser: Cover the page with graphite or charcoal and erase light areas
53. Warped: This one is up to you to interpret.
54. Light & Object: A single object from different views with strong light source
55. Homework: Your school books stacked up on your desk or in your locker
56. Collection: What do you collect? Do a drawing collage of whatever they are.
57. Chess: Draw a chess set as though you were looking through the eyes of a pawn
58. Notes: Take an exam or notes you no longer need. Glue a page in and draw over it
59. Familiar Object: Draw 4 close-up views of a familiar object.
Zoom in so far that you wouldn’t recognize it if you didn’t know what it was.
60. Person talking on a Phone: Are they involved in the conversation?
61. Closet: Lots of lines and overlapping forms in a closet. Is it cluttered or neat?
Zoom in and make sure that you are drawing from an interesting point of view.
62. Looking Out: Look out a window and draw the scene, including the window.
63. Tree: Focus on its structure as an object.
64. Kitchen Stove: Draw from an extreme angle. Set up a still life with pots.
Focus on forms and make sure to get the burner covers and knobs in.
65. Pile of Shoes: There will be a lot of overlap, show the different lines and shoe laces.
66. Draw a Blind Contour Portrait of a Family Member: While drawing ask them to tell
you a story. Write the story behind the drawing and go back into the drawing.
67. 2 Details & 1 Contour: Set up a 3 piece still life. Do a contour drawing using value
on only two object and the background. Leave one object contour only – focal point.
68. Bag of Chips: Show the dimension and texture of the chips. Show overlap and depth.
69. 2 Versions: Draw a copy of an artwork that you admire. Then do a second version of the
same work of art, but make it your own.
70. Favorite Photo: Draw 2 versions of your favorite photograph. One realistic, one abstract.
71. Birds: Draw a real bird – as much texture as you can. Then draw an abstract version.
72. Make sure that the abstract is recognizable as a bird.
73. Newspaper: Cut out a newspaper article with an image. Glue it in your sketchbook.
Draw and write your reaction to the article over it. Rauschenberg & Saunders
74. Remembering a Landscape: Draw a landscape from memory.
75. Alive: Draw something that is alive and then paint the same subject.
76. Your Room: Draw a scene in your room with dramatic lighting – chiaroscuro
77. Intersections & Overlap: Draw a colorful design with intersections of lines and
overlapping shapes
78. Unguarded: Draw someone in an unguarded moment from observation. Make sure to use a sense
of mood. Use pencil and color pencil. Hans Holbein, daVinci
79. Illuminated Manuscript: Create a page that mimics an illuminated manuscript, but the text is your
favorite song or a letter that someone wrote to you.
80. Non-Objective: 1 non-objective and 1 asymmetrical composition using points of concentration
(areas where there are objects grouped more tightly) for focal point.
81. Non-Drawing Tool: Drawing or painting using only non-art materials and non-art
82. mark-making instruments. Example: “Draw” with coffee using a stick.
83. Ball-Point Pen: Create a drawing using two different colors of ball-point pens.
84. Art Nouveau: Create a page based on art nouveau techniques of line.
85. Off Hand: Draw objects of choice using the hand you don’t usually use or foot.
86. Collared Shirt on a Hanger: Get all of the details, overlapping lines and stitching in.
87. Solid turning into Liquid: Get creative and don’t draw ice melting.
88. Man & Machine Combined: Not Iron Man or a Transformer – Get creative!
89. Still Life composition that reflects you as an individual.
90. A realistic self-portrait
91. An abstract self-portrait
92. Hide an image within an image
93. Landscape from direct observation
94. Texture out of realistic context
95. Water bottles with colored water still life – white paper behind if too difficult
96. Metamorphosis from Natural to Synthetic
97. Objects floating on Water
98. Human & insect combined
99. Architecture from direct observation
100. Multiple frame sequential drawing
101. Object being sucked into or through something
102. Composition in which Movement is the primary focus
103. Human Figure from direct observation
104. Solid turning into a liquid
105. Zoom, zoom, zoom: Divide the space into 3 areas. Draw the same object, person or scene in each,
but zoom in exponentially in each of the separate spaces.
106. Cubist Trace: Trace an object over and over until it covers the pages.
Go in and add depth and rhythm by shading in some areas.
107. Spools of Thread: Draw a grouping with overlap or repetition
108. Dishes: Draw dishes in the sink after a meal, include portions of the sink
109. Dishwasher: Draw the dishes or utensils in the dishwasher. Clean or dirty, your choice.
You can view many artist sketchbooks on-line through museum or personal websites. When you visit a museum, they will often be on display. There are even Smart Phone apps that will show you sketchbook pages. I recommend looking at Leonardo daVinci’s as an exemplar.
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Saturday, September 11th, 2010
Your sketchbook is a visual diary, a place to develop technical skill, a place to plan your artwork, and a place to take notes for your art course. Keeping a sketchbook will make you more aware of your surroundings and increase your drawing skills. Your perception and abilities will improve with every drawing. Like any other skill, drawing well takes PRACTICE.
Write your full name and class number on the front cover so that it can be easily read – Personalize it.
You will need to draw for a minimum of 30 minutes between every class meeting.
EACH SKETCHBOOK ASSIGNMENT IS WORTH A TOTAL OF 10 POINTS.
SKETCHBOOK ASSIGNMENTS MORE THAN 2 WEEKS LATE WILL RECEIVE NO CREDIT. Quarter and Semester ends are final deadlines for Sketchbooks. Example: No credit will be given for a 1st Q assignment turned in during the 2nd Q.
· Effort of Drawing – A 2 minute drawing looks like a 2 minute drawing.
o Your drawing ability will only improve with effort.
o If you use less than 30 minutes to complete a drawing do another.
o Technical difficulty, growth of drawing skill
·Originality and Creativity in Interpretation
o Draw from life and your imagination
o Show an interesting and original point of view
·Variation of Drawings – Make them look different
o Write the idea # in the lower right of the page, cross it off the list.
o Drawings should show experimentation and growth from one to the next.
·Composition – Use a page spread of your sketchbook, not just the right page.
o Utilize a viewfinder to find a good composition before starting.
o Avoid a centered, bulls-eye type composition
o Have your drawing go beyond the edges of the page.
o Always draw the background or environment
A sketchbook is required for class, but you do not have to buy a new sketchbook, as those blank white pages may be intimidating. You may use an existing book from home, with your parents’ permission, or purchase one from a second-hand book or thrift store. You will need to alter your Sketchbook or Altered Book Sketchbook in a variety of ways prior to working in it. This will be with you until you fill it or the end of the year so, as long as there is still room to draw over and around the modifications, get creative and personalize it! You may utilize your sketchbook more than assigned and draw back over bad drawings. All drawings and writings should be from personal experience, but remember that they must be appropriate for school.
Sketchbook Palette
On the back cover of your Sketchbook, you will need to prepare a Sketchbook Palette.
Use water-based media such as watercolor, water-based oil pastel and watercolor pencils.
You can use these wherever you go and re-apply them when you use them all up.
Preparing Alternative Surfaces
There are infinite ways to prepare the pages, but use 10 of the following as a starting point. Remember not to have the pages stick together.
Do a texture rubbing on a page
Write your favorite poem, quote or song in large handwriting
Collage text on the page and wash over the page to subdue the texture.
Scribble on the page with pencil – blend with paper towel to create value
Create a 1 color wash on the page – make it transparent
Cut squares in a page
Glue fake currency in it
Create a repetitive pattern on the page using a geometric shape
Find a simple object and cover the page with simple tracings of it
Create a texture with paint by lifting the wet paint with a towel
Cover the page with writing about your first day or summer
Collage random letters on the page
Cut strips of tissue paper or newspaper and glue them on the page
Doodle on the page with a pen
Trade books and have another student treat the surface of the page
Trace your hand
Glue a receipt or ticket onto the page or stick a sticker on it.
Your Sketchbook is to be used for planning your larger class assignments as well. Good planning usually leads to good finished compositions. Start by taking notes during the introduction of a lesson. Making sure that you understand what the assignment is and what the expectations are will help to make you more successful in the assignment.
You will need to utilize all of the aspects below, but not necessarily how they are laid out on the sample below. As you work more in your sketchbook, you will develop a system that works best for your artistic process. Start with the layout below and adjust as needed. You will often need more than 1 page spread in order to develop an idea. Starting out brainstorming and then moving to imagery will help you to focus your ideas. Thumbnail sketches are for organizing imagery and planning a successful composition.
1. Make sure that you understand the assignment
2. Brainstorm ideas
3. List how the Brainstorm ideas could be shown visually
4. Create thumbnail sketches – Quick no details – Shapes & Lines
5. Get feedback and take notes from peers or your instructor
6. Find reference images if necessary or handy – can go on another page if needed. Remember that your own original references are best.
7. Do 1 or 2 larger and more detailed sketches
8. Get more feedback and begin