The most powerful mob, The Necromancer.

Spawning

As your village grows in size, they'll begin to be visited by Necromancers. The power level of these Necromancers are directly related to the population of your village.

The Necromancer can spawn at any time, day or night; spawning at night is 2% more likely.

Every 3 minutes (3600 game ticks) there is a chance for the Necromancer to spawn near your village. The chance formula is the number of villagers you have divided by 10 (add an additional 2 at night).

If your village has 20 villagers, the chance will be:

20 / 10 = 2%, or 20 / 10 + 2 = 4% at night.

Abilities

The necromancer can perform the following abilities; however, if a villager dies, existing necromancers near the village will no longer perform any of his abilities.

Summon Undead

The Necromancer uses dark magical forces to control undead mobs he encounters. He also has the ability to summon in additional undead mobs, zombies at night and husks during the day.

Summoned and controlled mobs will lose their normal AI and walk ahead of the Necromancer, clearing the path.

The Necromancer will stop summoning zombies when there are 2 times his level worth within 30 meters.

Pic courtesy of DocNox1408

Soul Link

The Necromancer's Soul Link ability targets animals and minions. This ranged attack shoots out dark energy that rebounds and returns with a skull linked to that mob. The skulls orbit the Necromancer, providing him protection. Any damage taken after a Soul Link is absorbed by the skull; each skull offers an additional 25 health absorption!

Any Soul Linked creature has their health dropped to half. Killing the linked mob causes the linked skull protecting the necromancer to vanish.

When a Necromancer dies, any summoned or controlled minions will vanish, but any animals that were Soul Linked will not.

Withering Circle

The Necromancer can target a player and summon a circle of withering energy filled with swirling magic and the Necromancer's signature purple skulls. The circle continues to grow over several seconds, quickly expanding to take up more area. Any player standing in this area will receive the wither effect.

Power levels

The necromancer spawns in at different power levels. Each level has a different colored cowl on his robe. A necromancer's level determines:

  • The number of summoned and controlled minions
  • The number of Soul Links maintained at one time
  • The frequency and duration of abilities
  • The number of emeralds dropped

Currently, the number of emeralds dropped on death is quadruple the amount of the Necromancer's power level. So fighting a level 5 necromancer yields 20 emeralds. This may change in the future.

Power level 1 (Green)

Power level 2 (Blue)

Power level 3 (Yellow)

Power level 4 (Purple)

Power level 5 (Red)

Deactivation

Before your village Guards challenge the necromancer, it might be a good idea to give them some time to train.

Rotating the Town Hall marker will prevent the Necromancer from visiting your village until you deem it is ready.

Enemies

In addition to guards, Iron and Snow golems will attack the Necromancer.