Planning and delivering a learning(teaching) encounter
Use GNOME (simple) or AILMENTs (complex)
Example of a structure
Kettle boiling breakout
Large group: debrief, introductions, the outline of the event
Topic
Breakout
Large group debrief
Summary and close
Humanise the learning experience
Establish psychological safety
“a shared belief held by members of a team that the team
is safe for interpersonal risk-taking.
” Amy Edmondson
It's safe to ask questions: Be curious (what, why, how, what if)
Breakout to start the session (kettle boiling)
Slow down: enable participants to read, absorb and engage with the encounter
Pre-reading materials
It is ok for technology to not work: Create another channel for communication.
Video on versus off: Depends on the workshop/teaching encounter.
Icebreakers
Small talk
Achieve equal voice
Breakouts allow more people to engage in discussion
Breakouts
Menti or voting system for anonymous feedback
House rules
Using hands-up, questions, chat
What to do if something doesn't work.
Ensure engagement and interaction
Remember that 'presence' is voluntary.
Interactive whiteboard: Jamboard, miro or powerpoint
Breakouts
Discussions: Small and large group, chats
Using hands up
Using voting systems: Menti, kahoot
Authentic experience is better
Build better breakouts
Breakouts create interaction, engagement and equal voice. They can also achieve psychological safety
Breakout instructions/tasks: should enable discussion, dialogue
Time: sufficient for small talk and tasks (5min per person)
Smaller is better (generally): 3-4 per group
Avoid zoom fatigue
Breaks: short and longer breaks.
Increasing engagement
The Authenticity of the task (fidelity)
Real patient encounter
Simulated role play
Case discussion
Presentation