Pedagogy for teaching, learning and workshops: Collection
Here you will find a summary of pedagogical ideas to consider in your teaching (or learning) encounter planning
Core ideas
Provide learning experiences/opportunities
Bandura & social learning theory
Experiential learning (Kolb)
Achieve constructive alignment (biggs) & use GNOME
Curriculum design
Recognise and activate prior learning
Use prior knowledge (Dewey)
Support learners to construct their knowledge: constructivism
Learners construct their knowledge (Dewey)
Develop models, scripts and schemas
Increase interaction, engagement and active learning
Increase interaction (Dewey)
Retrieval practice
Inquiry-based learning
Create authentic experiences (increase fidelity)
Challenging and supporting learners
Learn at the edge or zone of proximal development (Vygotsky)
Use scaffolding (Vygotsky) & the goldilocks zone
Leverage the more knowledgeable other (Vygotsky)
Provide role models (Bandura)
Worked-example effect & expertise reversal effect
Consider transformational (versus transactional) learning by changing assumptions & beliefs
Support questions, curiosity and growth
Use silence
Uncertainty and cognitive dissonance
Reduce cognitive load (Sweller)
Use Cognitive theory of multimedia learning (Mayer)
Instructional design
Support learning in the social environment
Use the social environment for learning (Dewey, Bandura)
Observe others (Bandura)
Achieve psychological safety
Team-based learning
Think, pair and share
Breakouts and kettle boiling
Connectivism
Situated learning (peripheral participation to centre)
Be learner-centred
Learning needs or learner needs
Learners should be at the centre (Dewey)
Humanistic learning theory
Chronos and kairos learning
Liberativism
Provide feedback and support reflection
Cognitive learning theory
Piaget
Other approaches
Alternative-based learning
Design-based learning
Gain empathy
Observation, immersion, interview, ideation, prototyping
Leadership-based learning
Vision, values, victories, voices, vulnerabilities
Remote learning
Flipped classroom
Blended learning
Hybrid learning
POTTS
Purpose, outcome, teach & test strategy