State metrics
In Civilisation II the player can gain information about his/her civilisations place in the world using the following mechanisms:
periodic reports by historians on technology, happiness, power, size and wealth
Top 5 cities list
the PowerGRAPH shown when the game finishes
Information should be continually accessible by the player, ranking countries by:
size of economy
population
land area
number of people in armed forces
military strength (sum of attack values of all units)
energy usage (Kardashev scale)
This data should be presented both as a table of numbers and a historic trend graph (as the PowerGRAPH).