Natural disasters
Natural disasters
Blizzards
Contractible diseases
Cyclones
Earthquakes
Famines
Floods
Landslides
Heat waves
Limnic eruptions
Storms (non-cyclone)
Tornadoes
Tsunami
Volcanic eruptions
Wildfires and bushfires
Monsters (godzilla, cloverfield) (perhaps modelled as side that is not defeated until all units destroyed [units set up to not require supply])
As there is no preventative action for most of these (except wildfires and diseases), the incidence can be set at the start of the game to prevent players restarting turns to avoid the disasters.