Resources
Resources.
There are a number of resources that can be deployed to help you (or your students) succeed in learning animation
Problem-solving cycle.
Here is a document that explains BIS HCMC's approach to teaching problem-solving, including the Analysis and Evaluation sections of the problem-solving cycle in the context of creating an animation.
Analysis
The Analysis is fairly straightforward - who is the target audience for your animation? Is it adults? Peers, younger or older students, in fact, any other way of splitting people into groups.
Then, you have to think about what is the impact of the decisions you have made on the colours you use, the language you use, and the presentation you make.
Finally, how will you know you have been successful? What are the success criteria?
Design
Storyboarding from OCR (UK exam board)
Build
Resources for Blender
Internal
1) 2D Animation - the bouncing ball tutorial
2) 3D How to create a stage and light it.
6) Using the dopesheet for multiple objects in 2D animation
7) Using the dopesheet for multiple objects in 3D animation
Final message for the Fobisia competition
Resources prepared by student leaders
Others that caught my eye.
https://www.youtube.com/@blenderguru/about
https://www.youtube.com/@SketchySquirrel
https://www.youtube.com/@BlenderOfficial
Resources for Scratch
Resources that caught my eye
https://www.youtube.com/@ScratchTeam
In fact, just search on YouTube for "scratch mit animation" and see what comes up!
https://www.youtube.com/results?search_query=scratch+mit+animation+
Evaluate
The evaluation can be about how much fun you had, but is better if it is a link back to the success criteria.