Villa of Magi
Habitated by Black Mages
Important characters found: Estrella*
A small village shrouded in a dark veil habitated by Black Mages. The core of the village is said to be imbued with magical properties bringing out the sorcery powers out of an individual.
Temple of Magi
A temple residing at the edge of Villa of Magi. It goes quite far down, and said that the end of the temple lies at the core of the Villa of Magi, the spot overflowing with magical properties.
Whitewind Valley
Habitated by White Mages
Important characters found: Atlas
A small valley basked in sunlight where White Mages live. A church was built upon its main foundation, helping to bring out the devotion and healing prowess of visitors and residents.
Locations within or around of note: Whitewind Church
Sandlion Oasis
Habitated by Monks
Important characters found: Pheobe
An oasis in the middle of a burning desert where monks go to train. The intense heat of this place is a perfect training ground to anybody dedicated to building up their physical prowess.
Locations within or around of note: Sandlion Dojo
Gloomy Lakeside**
Habitated by Thieves, Ninjas, Dancers
Important characters found: Soleil, Aurora***
A lakeside devoid of emotions, raided by stormy clouds. It was said to once have been a beautiful sunlit lakeside before being overrun by thieves and ninjas, as well as depressed locals.
Sunshine Lakeside
Habitated by Dancers
A lakeside with their pride restored, where the sun shines once more. Thanks to the efforts of strange visitors from the outside and Soleil, the energetic and lively dancer, this place has now returned to its former glory, no longer overrun by thieves, ninjas and depressed locals, with dancers glistening the streets with their presence.
Pinetree Woodlands
Habitated by Rangers, Beastmasters
Important characters found: Niel, Nova
A forest where rangers and beastmasters live in harmony. This place is resided where passive wildlife is found, and is a great place to visit for anyone who adores animals of all kinds.
Drakenlane Pathway
Habitated by Dragoons
Important characters found: Aldrin
A small village in an open field, said to have been scorched by dragons hundreds of years ago. Dragoons call this their home, now, in memory of those dragons.
Tower of Honor
Habitated by Samurai
Important characters found: Altair
A tower surrounding a village where Samurai train below their iconic samurai ancestors.
Village of Equilibrium
Habitated by Red Mages
Important characters found: Mars
A village in which good and evil live in balance and unity. Situated between the devoted Whitewind Valley and somber Villa of Magi, this place is great to visit for any want-to-be Red Mages who wish to build a balanced battle style.
Locations within or around of note: Dungeon of Balance
Golden Ridge
Habitated by Miners
Important characters found: Uranus, Calypso
A mountain village where hard working miners reside. There is a nearby cave said to contain hundreds or thousands of rare minerals within its mines.
Still Clock Dock
Habitated by Time Mages, Pirates
Important characters found: Comet
A dock where boats occasionally come in, with time mage residents. Pirates also find themselves here due to its ease of access to the ocean. Perhaps this could lead somewhere else?
Shadowbring Hideout
Habitated by Ninjas
Important characters found: Mercury
A hideaway where Ninjas hide in the shadows. This place is said to be dangerous to visit, as many of its residents don't expect people to find their way through the treacherous grounds laying before their hideout.
Lost Forest
A strange maze-like forest imbued with vicious souls not welcoming outsiders. Myths say anybody who wander into here from the outside of the Lost Woods are never seen again.
Lost Village
Habitated by Necromancers
Important characters found: Eris, Cosmo
A small village inside the Lost Forest, where many Necromancers live. Those who overcame the trials of the Lost Forest from outside are said to end up here, perhaps for all of eternity.
Locations within or around of note: Lost Grotto
Kingdom of Randed
Habitated by Merchants, Knights, Dark Knights, Paladins
The main attraction of St. Randed Island. The king of the island lives here along with his army of Knights, Dark Knights and Paladins. The well respected royals are beloved by all people from around the grand island.
Randed Castle
Habitated by Knights, Dark Knights, Paladins
Important characters found: Saturn
A castle found within the Kingdom of Randed. This place is the most peaceful place in the entirety of the island, with the royal family living. They don't tend to accept visitors walking in without much of a reason, but if one would have important buisness, they are willing to accept you in with open arms.
Blacksmith Cabin
Within the kingdom of Randed, there resides a well-renowned Blacksmith. He is said to be able to craft just about anything you'd need as long as you bring the needed materials and a bit of pocket cash, he can even craft weapons and armor using gemstones and minerals.
Ruins of Randed
Important characters found: Esther
Ruins across St. Randed Island from the Kingdom of Randed. It is said treacherous events have unfolded here many, many years ago. This is somewhere the royal family have close ties to, and the princess especially always wished to visit this place, despite being forbidden from stepping foot within.
Mystical Meadow
Habitated by Bards
A meadow that comes alive with the sound of music. The ideal location to practice with any instruments. It is said to have a nice view of the northern lights on some nights.
Locations within or around of note: Mystic Lookout
Wolfpen Crossroads
Habitated by Berserkers
Important characters found: Cielo
A small village outside of a forest with berserkers who live here. The locals tend to not be very fond of outsiders waltzing in.
Mushroom Village
Habitated by Mushroom Citizens
Important characters found: Amanita
A town filled with mushroom citizens living in mushroom houses. This village has not been visited in so long, as it is drastically isolated from all other forms of life. It is a mystery how to reach it.
Cavern A cave with a little bit of everything. Â This is the most common cave type.
Crystal Cavern A rare cave filled with crystals and gems of all kinds. Beware as there's many vicious and powerful enemies lurking around.
Lushious Cavern A cave filled with plant life and glowing berries.
Lava Cavern A cave with a giant lava lake. Many fire-based foes live in these caves.
Frozen Cavern A cave type frozen down to the core. It is recommended to travers it cautiously or with Leather Equipment to prevent being sick.
Flooded Cavern A cave in which a canoe can be used to explore, as it is almost completely submerged in water. These are mainly found on lakesides.
Sandstone Cavern A cave exclusive to deserts, in which fearsome fiends exist. It is recommended to wear light attire to prevent exhaustion.
Mushroom Cavern A rare cave in which mushrooms fill the place. It is usually calm and lacking enemies.
* Estrella will not be here in New Game+, as she is a playable character
** Gloomy Lakeside turns into Sunshine Lakeside once Soleil's sidequest has been completed.
*** While Aurora is found in Gloomy/Sunshine Lakeside, her true home resides in Mystical Meadow
Jeff starts near Sanlion Oasis
Roxanne starts near Whitewind Valley
William starts near Gloomy Lakeside
Eliza starts near Drakenlane Pathway
If a protagonist was selected in the initial party setup, then they can be found unconscious in their starting location and can be recruited by awakening them. In New Game +, the same protagonist can be picked for all four slots if wanted. If multiple of the same protagonist was selected, they will be moved to the next available slot not taken by a different protagonist.
Weapons associated to a certain class will appear in shops where they are found.
Dagger: Thief, Ninja, Pirate
Sword: Ninja, Red Mage, Pirate, Knight, Dark Knight, Paladin
Staff: Black Mage, White Mage, Red Mage, Time Mage
Bow: Ranger
Spear: Dragoon
Stars: Thief, Ninja
Whip: Beastmaster
Katana: Samurai
Boomerang: Ninja
Nunchucks: Monk
Axe: Berserker
Rapier:
Tessen: Dancer
Instrument: Bard
Hammer:
Scythe: Necromancer
Mace:
Big Sword:
Trident: Dragoon, Mermaids
Dices:
Pickaxe: Miners
Shield: Knight, Red Mage