Gender: Female
Height: 5'03"
Weight: 118lbs
Dominant Hand: Ambidextrous
Age: 19 years old
Element: Toxic
Loves: Protecting Her Friends
Hates: Royalty. Fighting, Failing To Protect Her Friends
Skintone: Beige
Hair Color: Magenta
Eye Color: Magenta
Class: Assassin
Creation Date: 8/15/2018
Character ID: 269
Magenta has learned assassin-like techniques in order to protect herself from people who thought she was just a puny, fragile girl of which they can use. This, in term, made her to be considered one of the most threatening people, and most people chose not to mess with her.
Magenta is a short, 5'03" girl with an average chest. She wears mainly purple and red, with her magenta portions being her long hair, her eyes and her robe, while her red portions are her bandana and scarf. She also has a beige skintone and pink shorts to cover a bit of her thighs, with long magenta boots to cover her lower legs. She also wears a magenta band on her arm.
Magenta is a polite girl, often being understanding. She hopes that from her journeys, she can learn things she is unaware of, now, and learn to be more aware of her surroundings and such. She also appears calm on the surface but is a menace if she snaps.
Magenta is in disbelief of the new king and queen that overtook this once peaceful kingdom. This made her choose to ally with the prior king and queen, Richard and Samantha, in an attempt to rethrone them in their rightful spot. In this journey, she has grown to hate royalty overall, with those two as an exception, as she feels they had a pure heart and deserving of praise. However, she stated that once they return in power, she will disappear from the lands in order to start a life elsewhere anew, away from drama.
HP 52
Stamina 25
Physical Power 23
Physical Defense 27
Weapon Power 27
Weapon Defense 27
Intelligence 28
Wisdom 25
Resistance 27
Speed 30
Daggers, Bows
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Headgear: Helmet, Bandana
Upper Body: Chestplate
Lower Body: Leggings
Full Body: Dress
Accessory: Charm, Armlet, Shoes, Scarf
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Ninjutsu
Allows the use of ninja techniques.
Throw Item (replaces Items)
Throws Shurikens, weapons or other items at a selected target.
Crit Master
The fighter's keen eyeseight allows them to spot a foe's weak spot, increasing Critical-hit rate by 18%.
Infiltrator
When attacking a foe with in a Defensive stance, bypasses these effects when calculating damage.
Comeback
When the fighter is below 25% HP, increases Physical Power by 30%.
Evade Tactics
The fighter uses evasive tactics when below 25% HP, reducing the likelihood of being hit by non-magical attack.
Aftermath
When being KOed, inflict Poison on the attacker.
Attack name
Attack effect