Gender: Male
Height: 5'11"
Weight: 173lbs
Dominant Hand: Ambidextrous
Age: 27 years old
Skintone: Peach
Hair Color: Dirty Blonde
Eye Color: Blue
Class: Merchant
Upgraded Class: Blacksmith
Creation Date: 10/22/2022
Character ID: 380a
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As this character is meant to be a blank slate up for imagination, no character interactions or origins will be shown
The default male Merchant appearance is of a 5'11" tall man with a peach skintone with a thin build, fluffy blonde hair and blue eyes. He wears a yellow scarf, darker yellow undershirt, a white hoodie and yellow pants. He wears the typical merchant's cap colored white and yellow to match the rest of his attire.
Merchants are essentially a weapons master. With knowledge on using all weapons, they can equip any set they wish, be it sword and shield, two handed axes, double daggers, two shields. They have a lack of magical abilities made up for in their advanced weapon prowess and high Dexterity and Charisma.
The default name for the merchant is Lance, being a type of spear, which goes with merchants often being a master of weapons or selling a lot of weapons.
Blacksmith
HP 61
Stamina 24
Physical Power 27
Physical Defense 25
Weapon Power 28
Weapon Defense 25
Wisdom 14
Intelligence 14
Resistance 25
Speed 27
Charisma 34
Dexterity 37
Swords, Staves, Spears, Daggers, Bows, Nunchucks, Katanas, Whips, Axes, Scythes, Tessens, Instruments, Boomerangs, Hammers, Tridents, Rapiers, Maces, Dices, Stars, Mirrors
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Headgear: Ribbons, Hat
Upper Body: Hoodie
Lower Body: Pants, Jeans
Full Body: N/A
Accessory: Charm, Shoes, Gauntlets, Scarf, Ring
This fighter cannot learn any spells.
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Salve (replaces Items)
Reduces the restoration of an item in combat to 75% of its normal effect, but uses the item on all possible targets rather than just one.
Greedy Escape (replaces Flee)
Steals money from a target, while also escaping the battle.
Golden Rain
Doubles Prize Money at the end of combat.
Preservant
When the fighter uses a consumable item, there is a 25% chance it will not be consumed.
Crit Master
Increases critical hit rate above the traditional threshold.
Attack name
Attack effect