Gender: Female
Height: 5'11"
Weight: 156lbs
Dominant Hand: Ambidextrous
Age: 62 years old
Home: -- Empty --
Continent: -- Empty --
Affinity: Toxic
Loves: Protecting Her Family
Hates: Royalty, Fighting, Failing To Keep Her Family Safe
Skintone: Beige
Hair Color: Gray
Eye Color: Gray
Class: Assassin
Creation Date: 11/21/2018
Character ID: 286
Grandchildren: Shui
Friends: Alani
In her late 10s to early 20s, Qirmizi was a part of a rebel army, as an assassin. A false king and queen who ended up ruling over a kingdom she held close to her, and this made her have some distaste towards royalty who think they can abuse their power in order to have things they can put a bit of effort into getting for themselves. After saving this kingdom and restoring it to its former glory, she ended up departing in order to go off to a different land, in hopes of leaving this life behind and living in a more peaceful village to where she can live a more quiet and isolated life. That's when she relocated to this new town where she lives to this day, now living alongside her granddaughter, Shui.
But one faithful evening, her granddaughter noticed a young adult girl, Alani, passed out on the ground near her village. They both ended up escorting them back to their village in order to care for her. Once she had awakened and explained her situation, she remained in the village for a while. To Shui, Alani was someone who she could befriend, though her grandmother said to be cautious, as Alani is trying to remain hidden. Qirmizi wanted to ensure Alani was safe from the king and his army, as she had experienced something in her youth.
Qirmizi is a 5'11" woman who appears quite gentle and motherly. She has gray hair and eyes, a beige skintone, a magenta hat with a red outline and a feather, while having a red cloth around her right side and large red feathers coming out of the top of her magenta robe.
Qirmizi is a polite woman, often being understanding. Her life experience has made her very aware of small signals and the slightest bit of reaction, both from people and from her surroundings. She also appears calm on the surface but is a menace if she snaps.
One day she had to run some errands, leaving Alani and Shui alone at home. Though some events occoured when she had left, which she was afraid would happen. Alani's location has been given away due to her granddaughter's clumsiness and obliviousness. This made Qirmizi choose that they had to leave the town, as the army could easily return to this town and harm the other citizens, or even harm Alani and her granddaughter, the two who she treasured the most.
Qirmizi comes from the Azerbaijani word for "Magenta". It also translates from Red into this same word, emphasizing her rivalry with Dearg.
HP 65
Stamina 19
Physical Power 29
Physical Defense 22
Weapon Power 28
Weapon Defense 23
Intelligence 29
Wisdom 24
Resistance 25
Speed 30
Dagger, Boomerang, Stars
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Headgear: Helmet, Bandana, Hat, Fancy Hat
Upper Body: Chestplate
Lower Body: Leggings
Full Body: Robe
Accessory: Charm, Armlet, Shoes, Necklace, Gloves, Gauntlets, Scarf
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Ninjutsu
Allows the use of ninja techniques.
Throw Item (replaces Items)
Throws Shurikens, weapons or other items at a selected target.
Crit Master
The fighter's keen eyeseight allows them to spot a foe's weak spot, increasing Critical-hit rate by 18%.
Infiltrator
When attacking a foe with in a Defensive stance, bypasses these effects when calculating damage.
Comeback
When the fighter is below 25% HP, increases Physical Power by 30%.
Evade Tactics
The fighter uses evasive tactics when below 25% HP, reducing the likelihood of being hit by non-magical attack.
Aftermath
When being KOed, inflict Poison on the attacker.
Attack name
Attack effect