Gender: Female
Height: 5'09"
Weight: 164lbs
Dominant Hand: Right
Age: 19 years old
Home: Unknown
Continent: Unknown
Affinity: Nature
Loves: Doing Playful Tricks, Transforming, Being Protected
Hates: Tense Atmospheres, Feeling Insecure
Skintone: Beige
Hair Color: Lime Green
Eye Color: Lime Green
Class: Shapeshifter
Creation Date: 3/24/2019
Character ID: 314
Friends: Winston, Mildred, Hugo, Sylvia, Yukio, Terrina
Enemies: Belvork
Love Interest: Winston
Eliseryn is mysterious. She seems to have come out from nowhere. She chooses not to reveal much about herself in order to keep her identity hidden, which makes most people particularly suspicious of her. However, one thing people know of her is that she is a shapeshifter. In order to learn about her surroundings and the people around her, she is often seen shapeshifting into others to help her understand their feeling, but also to startle them a bit and be playful with them. This causes most people to consider her a threat to society, wanting her captured. This caused her to remain hidden, or always on the run, so that she can remain free. Nobody even knows where she lives, as she's always wandering about.
Eliseryn is a shapeshifter, though she does have a traditional appearance. Her human form is a 5'09", curvy girl with a large chest. She has long lime green hair and matching eyes. Her skintone is beige. She wears a yellow croptop with a dark green dress that wraps tightly around her waist. She holds a lime green crystal on her chest with a symbol containing an up and a down arrow on each side with a circle in the middle. She wears a yellow bandana that transitions into a veil. She wears large, dark green boots. And to round off her design, she wears white gloves.
Eliseryn is an energetic, yet somewhat anxious girl. She often remains hidden from most people; due to the fact she is being tracked down. But overall, she also enjoys being teasing and playful with those she is close to. If she feels protected by somebody, she will stay at their side at all times, having a hard time letting go of them.
Eliseryn fell near Winston's village. Winston then cared for her for the time being, until she regained consciousness. Once it was regained, she thanked him, readying to go. However, Winston wanted to keep her safe, asking her to stay. She was not sure if this would be a good idea, but mere moments later, their village gets attacked, and both spring into action, defending the village. Once fending off the fiends, she noticed his affinity for magic and archery, and decided to request his aid. And thus, in the end, she and him left the village in order to accomplish what she needed to. Alongside her new ally, she felt protected, grateful she managed to get herself in this situation.
Casual Outfit
Desert Outfit
(Mysterious Morpher)
Nature Outfit
(Floral Dragon)
Frosty Outfit
(Shifter's Eskimo Hood)
Tropical Outfit
(Wyrm Wave)
Bandit Outfit
(Tricky Thief)
Eliseryn morphed into Winston
Eliseryn morphed into Mildred
Eliseryn morphed into Hugo
Eliseryn morphed into Sylvia
Eliseryn morphed into Terrina
Eliseryn morphed into Belvork
Eliseryn morphed into Yukio
Dragon
HP 56
Stamina 24
Physical Power 23
Physical Defense 23
Weapon Power 26
Weapon Defense 22
Intelligence 25
Wisdom 25
Resistance 25
Speed 34
Dexterity 29
Charisma 30
Spears, Daggers
Transfigurator (Dagger)
Only full outfits and accessories can be equipped onto a fighter. The full outfits are displayed above.
Accessory: Charm, Armlet, Shoes, Boots, Necklace, Gloves, Veil, Ring
This fighter cannot learn any spells naturally, only able to use spells if they shapeshift into a fighter who has learned some spells already.
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Shapeshift
Using the fighter's magical powers, transforms themselves into a selected being, allowing them to use all skills of that fighter. This can even replicate fighters not partaking in battle at the moment. When Shapeshifted, a new command will appear called "Revert" to change the fighter back into their regular self.
Revert (only when Shapeshifted)
The fighter reverts back into their regular self before picking another action. (ATB Gauge will remain filled after selecting Revert)
Parry (replaces Defend)
When being hit by a physical or weapon attack, the user will return a weapon attack back at them.
Natural Flow
The fighter will recover 5% of their Maximum Stamina before taking an action.
Survival Instincts
The fighter's survival instincts reduces the likelihood of battles starting in disadvantageous situations.
Evade Tactics
The fighter uses evasive tactics when below 25% HP, reducing the likelihood of being hit by non-magical attack.
Momentum !
When KOing a foe when transformed, restores 5% of Maximum HP and Stamina.
Attack name
Attack effect