Gender: Male
Height: 6'02"
Weight: 200lbs
Dominant Hand: Right
Age: 29 years old
Home: Lost Village
Continent: St. Randed Island
Loves: Silence, Fog, Exploring Forests
Hates: Loud Noises
Skintone: Beige
Hair Color: Blue/Purple
Eye Color: Blue
Class: Necromancer
Creation Date: 11/6/2023
Character ID: 408
Friends: Eris
Cosmo was born in the village where Necromancers live, hidden somewhere deep into a forest of mysteries. As such, his life was quite out of the ordinary for the most part. He was promoted to the leader of his village once he reached 28, and from this point on, he definitely still has a lot to learn in regards to Necromancy, but always strives to better himself as much as he can.
Cosmo is a 6'02" tall guy with short blue hair that gradiates to purple, has stern blue eyes and a beige skintone. He wears typical Necromancer attire, but chooses blue, purple and red as his attire instead of the usual black, opting for a blue robe, purple cape and a red belt and bandana, the latter of which holds his skull head mask up to his head. He also has a purple necklace with a small skull head within it.
Comso is often serious and calm. He dislikes loud noises, thus may lash out if screamed at or if someone makes too much continuous loud noises around him. Despite this, as long as one is calm around him within reason, he can be a very relaxing person to be around.
HP 77
Stamina 19
Physical Power 24
Physical Defense 18
Wisdom 14
Intelligence 43
Resistance 27
Speed 24
Dexterity 23
Charisma 17
Guts 34
Luck 24
Dagger
Sword
Staff
Bow
Spear
Whip
Katana
Boomerang
Nunchucks
Axe
Rapier
Tessen
Instrument
Hammer
Scythe V
Mace
Great Sword
Trident
Dices
Pickaxe
Shield
Spells
Sickle
Grim Blast
Leathal Sparks
Curse
Hold Back
Magic Lock
Invis
Hallow Shriek
Traumatic Cry
Pain Split
Techniques
Earth Cleave
Spite Cross
Special Skills (One can be equipped at a time, not counting those given by weapon of choice, as well as one replace command per replaceable command)
(E) Dark Arts
Sacrifice HP
Passive Abilities (Three can be equipped at a time, not counting those given by weapon of choice)
(E) Eye For An Eye
(E) Punch
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Any character can equip anything and learn any spells, techniques, special skills and passive abilities, therefore, to preserve space, it is simply kept to their base stats and starting equipment proficiency.