Gender: Male
Height: 4'08"
Weight: 90lbs
Dominant Hand: Right
Age: Unknown
Home: Abandoned Castle
Continent: Canada
Affinity: Dark
Loves: Maple Syrup, Kind Youth
Hates: Whippersnappers, Significantly Larger People
Skintone: Beige
Hair Color: White
Eye Color: Black
Class: Mysterious Wizard
Creation Date: 3/22/2018
Character ID: 238
Enemies: Masked Man
Rival: Suzan
McGuill is a reckless old man, whose age is unknown. He has supposedly been trapped in an abandoned castle for 200 years and this has allowed him to develop high levels of black magic. He hates whippersnappers. He carries a cane with tennis balls at the tips. The rest of his backstory is completely obscured by fog, as there's no other references to go off of.
He stands tall at...uh...4'06", with a very fragile and old build, beige skintone and round black eyes, with a long white beard. His ears resemble elven ears. He has a little fluffy mustache and has a light brown coat with small rips in them, and a brown undershirt. He has long, baggy gray pants.
McGuill is a strange old man, who is very impatient and aggressive. He claims he was trapped in this castle for over 200 years and has learned the power of magic in his stay. However, others find that hard to believe and he might just be a bit insane. But being trapped in a castle for 200 years would make anybody go insane, right? He has low tolerance for people he deems somewhat out of the ordinary or pesky whippersnappers, and picks on them most of the time to hope it changes their attributes, but most end up passing it off in the end.
HP 72
Stamina 24
Physical Power 28
Physical Defense 22
Weapon Power 30
Weapon Defense 22
Intelligence 43
Wisdom 19
Resistance 30
Speed 20
Hammers and Staves
Shadow Mallet (Hammer)
Headgear: Helmet, Hat, Hair Item, Ribbon
Upper Body: Chestplate, Hoodie
Lower Body: Leggings, Pants
Full Body: Robe
Accessory: Charm, Necklace, Boots, Armlet
Poison Gas Lv. 0
Shackle Lv. 0
Bloom Lv. 0
Persistent Sparks Lv. 0
Stamina Sap Lv. 0
Gloom Lv. 0
Slow Lv. 0
Shadow Tag Lv. 0
Dispel Lv. 0
Curse Lv. 0
Flame Lv. 0
Zap Lv. 0
Shivering Wind Lv. 0
Dew Lv. 0
Soften Lv. 0
Shade Lv. 58
Heart Sap Lv. 60
Corrupt Lv. 66
Focus Energy Lv. 0
Bounce Back Lv. 10
Energy Drain Lv. 20
Low Swing Lv. 30
Exhaustive Swing Lv. 40
Crush Lv. 50
Health Drain Lv. 60
Shockwave Lv. 70
Kick
Bonus: Increased damage against foes taller than the user.
Dark Arts
Use Wizard skills to cause certain effects in combat.
Shoplifting (replaces Flee)
Steals an item from a target, while also escaping the battle.
Comeback
When the fighter is below 25% HP, increases Physical Power by 30%.
Item Efficienato
The fighter's item expertise doubles the effect of all items used, both supportive and offensive. Items that cure status but don't heal HP or Stamina will also heal HP equal to the fighter's level.
Item Finder
Doubles likelihood of rare items dropping from enemies.
Catastrophe
A dark attack that inflicts one random status affliction on every enemy, from Poison, to Burn, to Dizzy, to Sleep, and just about anything in between.