Gender: Female
Height: 5'07"
Weight: 218lbs
Dominant Hand: Right
Age: 25 years old
Skintone: Beige
Hair Color: Ginger
Eye Color: Yellow Orange
Class: Enchantress
Creation Date: 5/10/2019
Character ID: 321a
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As this character is meant to be a blank slate up for imagination, no character interactions or origins will be shown
The female Encantress' default appearance is of an extremely curvy girl standing at 5'07". She has long ginger hair and wears the Enchantress Attire, a white robe with yellow orange accents, wearing a roman wreath. She has a beige skintone and large and sweet yellow orange colored eyes with same colored eyeshadow. She also has large and delicate white Angel wings gracefully hanging from her rear.
The enchantress is able to do much of what the dancer can do, performing support dances and offensive dances, good close range combat options with high Speed, Dexterity and Charisma and their usual Fire Magic, but now also gained the ability to force a foe to perform a certain action using their Charisma to manipulate them.
The default name for the dancer is Pyra, coming from the word "Pyro", emphasizing her relation to fire.
Dancer
HP 52
Stamina 28
Physical Power 11
Physical Defense 12
Weapon Power 23
Weapon Defense 11
Wisdom 36
Intelligence 36
Resistance 35
Speed 35
Charisma 47
Dexterity 33
Swords, Daggers, Tessens
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Headgear: Hair Item, Ribbons, Bandana, Flower
Upper Body: Crop Top
Lower Body: Long Skirt
Full Body: Dress, Bikini
Accessory: Charm, Shoes, Necklace, Earrings, Bracelet, Belt, Wings, Veil, High Heels, Slippers, Mouth Mask, Ring
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Dance
Performs dances to cause various effects on the battlefield.
Fire Magic
Allows the fighter to use Fire-Elemental Magic.
* There may be a feature that allows the dancer to have a unique element depending on certain circumstances, such as a toggle at the start of the game, or maybe depending on which player picks to use Pyra, but for now, the default is Fire.
Command
Commands foe to perform a certain action.
Soft Spot
A foe of the opposite gender making contact with the fighter may inflict Captivate on them and reduces damage taken from that attack by 75%.
Clear Mind
The fighter cannot be affected by the Dizzy status.
Pyro Bomb
Deals heavy Fire damage to all foes.