Gender: Female
Height: 6'07"
Weight: 234lbs
Dominant Hand: Right
Age: 26 years old
Home: -- Empty --
Continent: -- Empty --
Affinity: Ice
Loves: Cold Weather, Fighting, Praise, Protecting Others
Hates: Magic
Skintone: Pale
Hair Color: Blue
Eye Color: Blue
Class: Fortress Fighter
Creation Date: 12/5/2024
Character ID: 441
Interactions: Charlie, Eleanor, Brianna, Arabella, Jhazella, Charlene, Cedrik, Leona, Eve, Callum, Fiona, Tim, Theressa, Volia
Utheretta lives in a calm, winterbound village and fights for the sake of protecting her people. She has always been a worthy fighter, looking up to powerful armored knights. When she has grown up, she chose to pursue this path. Her distaste for Magic-users has grown overtime as her armor isn't well suited to handle them, and often fearfully avoids them when she can. Overtime this trouble of hers hasn't resolved, but as her village is located in the middle of a tundra, she has grown resistant to Ice and Snow, mitigating her once-weakness.
Utheretta is a 6'07" tall woman with a slightly thinner than average figure. She has long, fluffy blue hair tied into a long ponytail. She wears heavy armor with spiked shoulderpads, which then descends into a long and rotund dress containing large spikes. The front of the dress is uncovered, revealing a blue cloth. She wears a long white cape behind her, and a knight's choker around her neck to protect it. She has a very pale skintone and blue eyes. Beneath her chest on her armor is a small gemstone resembling a glacier to show her affinity to Ice.
Utheretta is slightly cold and doesn't speak much. When praised for being a strong and ideal lady knight, she is flattered, and less able to keep her composure, but still tries. She is always willing to take a powerful strike for the sake of protecting those she holds dear to her.
Utheretta can be found in her village protecting defenseless villagers during a mission. From there, she can be spoken to to temporarily join the party. After the battle ends, she will formally request it join the army to travel more and help more people in need.
If Charlie accepts, she will take a gentle breath and respond "Wise choice. I'll be sure to put in the effort and protect any of your vulnerable fighters. Just...don't put me up against magic users, please...for my sake."
If Charlie declines, she will simply shrug. "Understood...well...if you regret that choice...you know where to find me..." She will then remain in the village until Charlie speaks with her again.
This is the first official design for Utheretta. This was quite an early draft before granting her the full armor set that she is now known for. This also displays some of the key attributes of her.
A test to try out some unique types of heavy armor befitting of Utheretta. This shows three different tests before the finalized dress was landed on, drawn up a bit larger. The pose she strikes in the test drawing ends up being similar to the final pose from her first official art. Her figure was also made more slender than slightly curvy as described in the initial attributes, and many of the accessories to show her Ice affinity are absent as this was a simple dress test rather than a full outfit test.
Unit Type Armored
Weapon Type Axe
Villager > Axe Fighter > Axe Knight > Fortress Fighter
HP 75 ||||||||||
Stamina 22 ||||||||||
Physical Power 21 ||||||||||
Physical Defense 41 ||||||||||
Weapon Power 32 ||||||||||
Weapon Defense 43 ||||||||||
Intelligence 19 ||||||||||
Wisdom 20 ||||||||||
Resistance 7 ||||||||||
Speed 13 ||||||||||
Dexterity 24 ||||||||||
Charisma 23 ||||||||||
Guts 13 ||||||||||
Luck 23 ||||||||||
Movement 4 ||||||||||
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⬤ Frost Range: 1-2 Stam: 7
Deals small Ice-elemental damage to a foe up to 2 spaces away.
⬤ Icicle Range: 1-2 Stam: 12
Deals Ice-elemental damage to a foe up to 2 spaces away.
⬤ Glacier Range: 1-3 Stam: 18
Deals Ice-elemental damage to a foe up to 3 spaces away. Uses unit's Defense stat to calculate damage.
◆ Iron Wall Range: 1 Stam: 10
Before combat starts, grants [Iron Wall] to unit until the end of the next enemy phase.
[Iron Wall] Effect: Adds 25% of Defense to attacking stat when in combat. Reduces damage taken by 25% of unit's Defense. When En Guarde Triggers, grants +5% Defense after combat until the end of the next enemy phase. Unit attacks last in turn order. Unit cannot make a follow-up attack.
Rally
))) Rally Defense Range: 1
Greatly increases an allied unit's Defense stat until the end of the next enemy turn.
Movement
◆ Drag Back Range: 1
Unit moves 1 space away from target and brings target onto their space.
◆ Leap Range: 1
Moves 1 space in front of target.
◆ Shove Range: 1
Pushes another unit 2 spaces away.
◆ Swap Range: 1
Unit and target switch spaces.
En Guarde
If an ally within 3 spaces of unit is being attack would take less damage then they would, they will take their place in combat.
Armored Requital
If foe initiates combat, unit can counterattack regardless of foe's range. Reduces damage taken to 70% during combat.
Axe Adept (Axe Fighter Passive)
Grants +20 Hit and +10 Evasion when using Axe.