Gender: Female
Height: 5'11"
Weight: 171lbs
Dominant Hand: Right
Age: 26 years old
Element: Dark
Loves: Fighting For A Just Cause, Protecting Others
Hates: Being A Dark Knight, False Royals
Skintone: Beige
Hair Color: Dark Brown
Eye Color: Dark Brown
Class: Dark Knight
Creation Date: 10/8/2018
Character ID: 280
Claireline used to be a devoted and gentle Paladin in the past. She joined the royal army once Richard and Samantha took over the kingdom from the false king and queen. With her knowledge of the blade and white magic, she protects those who she cares about.
Once a new false kind and queen overtook the kingdom from Richard and Samantha, Claireline was devastated. She chose to continue defending those who she is close to. Unfortunately, these new royal members had no need for a Paladin, forcing her to convert into a Dark Knight to continue serving the army. Her heart slowly became corrupted, knowing only fighting and nothing else.
One day, she became at high risk of death, due to her not being able to contain her own power, and left the army in search to find herself once again. She tries her best not to lift her blade in the face of adversary, as it drains her of her life, thus, she remains hidden. One day, she wishes she could find the prior honorable king and queen that once gave her a chance at living the way she wanted, down a path of righteousness and devotion. She wishes she may someday overtake the Dark Knight within herself and bring out her true Paladin that she once left behind reluctantly.
Claireline is a 5'11" tall girl with an average figure. She wears heavy Dark Knight armor with a chestplate, gloves and boots. She also wears a ring holding a large gem inside in her hair. She has a red skirt beneath a blue cloth she wears, covering the front of her legs. She also has a long purple cape behind her with fearsome blue spikes coming out the top of it. She has long dark brown hair, dark brown eyes and a beige skintone.
Claireline is a highly sensitive person, always questioning weather her path is the correct one. Once she joined Richard and Samantha's army, she laid her fears to rest, as everyone from their army appreciated her presence and even admired her skill and kindness combined together. Though once the new false king and queen overtook the kingdom in place of the prior well-loved ones, her heart became corrupted, as she was forced into convering from her once honorable Paladin into a Dark Knight. This made her revert back to contemplating her choices, but this time, with the grief of knowing her life is being cut short due to her being a Dark Knight. This makes her regret her recent choices of not leaving sooner to keep herself safe, feeling she was too considerate of keeping the others she loves safe instead of looking out for herself to make sure she could make it out alive. She wishes she could some day return to her roots and become the Paladin she once was.
Paladin Claireline
HP 63
Stamina 22
Physical Power 30
Physical Defense 22
Weapon Power 48
Weapon Defense 22
Intelligence 30
Wisdom 13
Resistance 18
Speed 24
Great Swords
Save the Queen (Great Sword)
Headgear: Helmet
Upper Body: Chestplate
Lower Body: Leggings, Long Skirt
Full Body: N/A
Accessory: Charm, Armlet, Shoes, Necklace, Gauntlets, Cape
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Shadow (as Dark Knight)
Deals high darkness damage to all foes, sapping a bit of HP from the user.
Lightbringer (as Paladin)
Strikes all foes with equipped weapon, dealing medium holy/sword damage while healing all allies by 20% of the damage dealt.
Block (replaces Defend)
Halves damage from incoming physical and weapon attacks, Armor Break bypasses this.
Cover
The fighter takes a hit in place of a weakened ally.
Tough Armor
The fighter's tough and unbreakable armor blocks all critical hits. The fighter is highly susceptible to Armor Break, however.
Storing Power
When using the Defend action, increases the next attack's damage by 50%.
Intimidate (as Dark Knight)
When the fighter enters combat, reduces all foe's Physical Power by 15%.
Weapon Sap (as Dark Knight)
Increases damage dealt with equipped weapon, but saps HP away from the user upon use.
Lone Wolf (as Dark Knight)
Increases Physical and Weapon Power by 15% when fighting alone in a row. (Counts if the fighter is in the battle alone)
Ally Guard (as Paladin)
Allies of the fighter receive 25% less damage from attacks.
Berserk Immunity (as Paladin)
The fighter cannot be affected by the Berserk status.
Guardian (as Paladin)
Increases all damage dealt by 15% when fighting alone in the front row.
Attack name
Attack effect